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    Sample Application on Tegra 3 Carma kit -SECO

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    • S
      sumanthmara last edited by

      here when I try to run sample video using Mediaplayer. Same error is being observed for the qtdeclarative scenegraph example.

      libEGL warning: use software fallback
      Qt at-spi: error getting the accessibility dbus address: "The name org.a11y.Bus was not provided by any .service files"
      Accessibility DBus not found. Falling back to session bus.
      Module 'QtMultimedia' does not contain a module identifier directive - it cannot be protected from external registrations.

      NvxLiteH264DecoderInit : Opening TVMR H264 block
      NvxLiteH264DecoderInit : Opening TVMR H264 block
      NvxLiteH264DecoderInit : Opening TVMR H264 block
      QOpenGLShaderProgram: could not create shader program
      QOpenGLShader: could not create shader
      QSGMaterialShader: Shader compilation failed:
      ""
      QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
      QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
      NvMMLiteOpen : Block : BlockType = 261
      ++++++ NvAvpOpen +++++++
      ++++++++++++ TVMRFrameDelivery +++++++++++++++
      NvMMLiteBlockCreate : Block : BlockType = 261
      NvMMLiteBlockCreate : Block : BlockType = 771
      BeginSequence 400x224
      pnvsi->nDecodeBuffers = 4
      Display Resolution : (400x224)
      Display Aspect Ratio : (400x224)
      cbBeginSequence@429: SurfaceLayout = 2
      pStreamInfo->NumOfSurfaces = 8, MaxDPB = 24, InteraceStream = 0, InterlaceEnabled = 0
      Allocating new output: 400x224 (x 10)
      QOpenGLShaderProgram: could not create shader program
      QOpenGLShader: could not create shader
      QSGMaterialShader: Shader compilation failed:
      ""
      QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
      QOpenGLShaderProgram::uniformLocation( yTexture ): shader program is not linked
      QOpenGLShaderProgram::uniformLocation( uTexture ): shader program is not linked
      QOpenGLShaderProgram::uniformLocation( vTexture ): shader program is not linked
      QOpenGLShaderProgram::uniformLocation( colorMatrix ): shader program is not linked
      QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked

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