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Rendering text with QGraphicsScene set to OpenGl
mikesnail last edited by
I initially created a QGLWidget which did all my openGl painting. Using that widget I had access to the renderText function which made drawing text trivial.
Due to the requirements of what I am doing I have now switched to using a QGraphicsView with the viewport set to a QGLWidget. All my OpenGl drawing now takes place in the drawBackground function of the QGraphicsScene, which means I no longer have access to the renderText function.
Can someone suggest a way to easily drawText within the drawBackground function of the QGraphicsScene?
keksi venksi last edited by
In the draw background method , you can render the text by calling drawText() method .. Along with it you have to set a font for the painter in which the font has reasonable fontstretch and pointsize