<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[OpenGL for simple graphical view?]]></title><description><![CDATA[<p dir="auto">Hi :)</p>
<p dir="auto">I'd like to write a little tetris fot training and i'm wondering wether i should use OpenGL for the graphical output or a standard QPainter.</p>
<p dir="auto">Is the Qt Support for OpenGL more than just hardwareacceleration for graphics?</p>
]]></description><link>https://forum.qt.io/topic/24501/opengl-for-simple-graphical-view</link><generator>RSS for Node</generator><lastBuildDate>Mon, 08 Jun 2026 16:56:19 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/24501.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 21 Feb 2013 20:33:14 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to OpenGL for simple graphical view? on Fri, 22 Feb 2013 09:22:05 GMT]]></title><description><![CDATA[<p dir="auto">Thanks to both of you:) i guess i will look into it, for now it should become 2d, but who knows how it may evolve^^ (im actually happy if  get the 2d collision detection right ;))</p>
]]></description><link>https://forum.qt.io/post/168144</link><guid isPermaLink="true">https://forum.qt.io/post/168144</guid><dc:creator><![CDATA[Daepilin]]></dc:creator><pubDate>Fri, 22 Feb 2013 09:22:05 GMT</pubDate></item><item><title><![CDATA[Reply to OpenGL for simple graphical view? on Fri, 22 Feb 2013 03:05:58 GMT]]></title><description><![CDATA[<p dir="auto">You can use QPainter on a QGLWidget, it can still offer a considerable boost.</p>
<p dir="auto">Alternatively, you can implement your own QQuickItem with custom geometry nodes and easily implement both 2d and 3d tetris elements by using standard openGL approaches towards constructing geometry.</p>
]]></description><link>https://forum.qt.io/post/168119</link><guid isPermaLink="true">https://forum.qt.io/post/168119</guid><dc:creator><![CDATA[utcenter]]></dc:creator><pubDate>Fri, 22 Feb 2013 03:05:58 GMT</pubDate></item><item><title><![CDATA[Reply to OpenGL for simple graphical view? on Fri, 22 Feb 2013 00:35:15 GMT]]></title><description><![CDATA[<p dir="auto">I would use the QPainter approach unless you need something in 3D (hmmm 3D tetris?).  I don't think that performance will be an issue using QPainter.</p>
]]></description><link>https://forum.qt.io/post/168112</link><guid isPermaLink="true">https://forum.qt.io/post/168112</guid><dc:creator><![CDATA[Rondog]]></dc:creator><pubDate>Fri, 22 Feb 2013 00:35:15 GMT</pubDate></item></channel></rss>