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  4. Qt Creator 2.6.1 for Mac (Intel 32/64bit) looks to be a X64-only binary

Qt Creator 2.6.1 for Mac (Intel 32/64bit) looks to be a X64-only binary

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  • C Offline
    C Offline
    cubusaddendum
    wrote on last edited by
    #1

    I realise probably no one else has noticed this, but while I was repurposing a CoreDuo-based MacBook (with 10.6.8 natch) I found that couldn't run the pre-built Qt Creator bundle. I get the "architecture not supported" message and a struck-through app icon.

    Without wanting to sound snotty, the desc: "Qt Creator 2.6.1 for Mac (Intel 32/64bit) (51 MB)" is not accurate.

    An oversight? Probably. Are build verification tests difficult to automate? Not really. OK, that was a bit snotty. Sorry about that.

    I'm going to try building Qt Creator from source, unless anyone has a magical way of transforming this MacBook's CPU into a Core2Duo.

    Hey-ho.

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    • T Offline
      T Offline
      tobias.hunger
      wrote on last edited by
      #2

      Could you please "file a bug report":https://bugreports.qt-project.org/ so that the responsible developers actually see this?

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      • C Offline
        C Offline
        cubusaddendum
        wrote on last edited by
        #3

        Just did that, thanks.

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        • C Offline
          C Offline
          cubusaddendum
          wrote on last edited by
          #4

          Small update, when building Qt Creator from source, it was immediately obvious that all the Qt tools (moc, uic etc) have also been built X64-only. So essentially the Qt SDK doesn't work with 10.6.x/CoreDuo Macs any more.

          Linux/CoreDuo Macs are still fine though.

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          • C Offline
            C Offline
            cubusaddendum
            wrote on last edited by
            #5

            bump

            I looks like the Qt 4.8 has unofficially deprecated OSX 10.6.8 x86.

            Does this bother anyone else?

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            • C Offline
              C Offline
              cubusaddendum
              wrote on last edited by
              #6

              I've just been told to do my own 32-bit compile of everything, even though I've already pointed out that that wasn't possible.

              Is it me? :-/

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