Stereoscopic UI? Anyone tried it?

  • I was wondering, since QtQuick is OpenGL based, if there is a quick and easy way to add some volume to a UI and take advantage of stereoscopic displays out there to enhance user experience?

  • Moderators

    A nice thought. I don't know the answer, but Qt3D module might be a good starting point.

  • I don't think actual 3d geometry is mandatory to add depth to UI. Even flat elements can be arranged in 3D space, and it doesn't even need to be actual 3d space - elements can simply output their depth values directly to the z-buffer, which should be enough to create the illusion of depth. You know - have buttons a little higher than their parent dialog and move up and down when pressed and released, have pop-ups actually pop in front of not merely on top of... Not really 3d but what people in the industry refer to as 2.5d :) It will only take a single extra property.

    Naturally, actual 3d geometry will make the effect even more convincing.

Log in to reply

Looks like your connection to Qt Forum was lost, please wait while we try to reconnect.