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Antialiasing on Pi
harseld last edited by
I would like to experiment with anti-aliasing on the RPi. Starting with samples using opengl es (hello_pi, hello_triangle and so on ...), I wrote a few lines to rotate a triangle on the screen, using ortho (2D) projection, and I clearly see the effect of aliasing on the lines.
Can anyone give me a few hints on how to activate anti-aliasing (I think I have read that RPi support multisampling ?)