<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[QGraphicsView &amp; QML: single whole GUI item vs. many separate items]]></title><description><![CDATA[<p dir="auto">I am developing a desktop application using QGraphicsView and QML with several panels that are defined as seperate QML components.<br />
Currently I am creating those panels as QGraphicsItems in C++ and add them individually to the scene.<br />
Arranging them on the screen is done in the scene's setSceneRect method.<br />
I am thinking about moving the arranging part to QML as well, resulting in one single QML component that basically contains the whole GUI.</p>
<p dir="auto">My question is now: is there any (performance) benefit in adding a bunch of separate items individually to the scene versus having only one QGraphicsItem for the complete GUI?</p>
]]></description><link>https://forum.qt.io/topic/17548/qgraphicsview-qml-single-whole-gui-item-vs-many-separate-items</link><generator>RSS for Node</generator><lastBuildDate>Wed, 19 Aug 2026 15:48:45 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/17548.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 14 Jun 2012 16:04:19 GMT</pubDate><ttl>60</ttl></channel></rss>