Zoom - what is the best way to do this?
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You could place your whole UI in a QGraphicsView and use "QGraphicsProxyWidget":http://qt-project.org/doc/qt-4.8/qgraphicsproxywidget.html#details to embed QWidgets there. Then zooming should be as easy as calling scale on the graphicsview/scene.
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Fab, I will try that :-)
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Or you can zoom by changing font size:
@void Dialog::on_pushButton_clicked()
{
QFont ff = this->font();
ff.setPointSize(22);
this->setFont(ff);
this->resize(sizeHint());
}@ -
[quote author="qxoz" date="1338807631"]Or you can zoom by changing font size[/quote]
Since this would only work on controls with text on them, I'm not sure it's a good idea for increasing accessibility for partially sight-disabled. You'd need to take care of all other controls with individual hacks (tool-buttons, controls with custom paint event, labels that show images, etc.).
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[quote author="Dolphin" date="1338212821"] (Currently just had a listWidget and a couple of buttons, purpose-built very simple UI).[/quote]
and I proposed this.
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bq. Currently.
This may change in the future. And apart from that, he was asking for elegant solutions. Elegant solutions partly are elegant because they catch corner cases implicitly.
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Morning people, hope you had a good looooooooong weekend.
Have not managed to get this working yet but been side tracked (and on holiday) - thanks for your thoughts. I will try them out.
I'm a girl by the way ;-)
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[quote author="Dolphin" date="1339057298"]
I'm a girl by the way ;-)[/quote]
I'm a boy, just in case :) -
DerManu - sorry to be a pain but do you have a simple example? I have been through about 10 different examples and not got anything working (putting everything in the a QGraphicsView and scaling the view).
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Never mind - I was being dim, my view was going out of scope.