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MacOS and sandbox mode using CMake

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    pdform
    wrote on last edited by
    #1

    In order to publish my app, I am required to enable the sandbox mode in the entitlements file. I could set up the entitlements correctly, however, after I do so, if I open the project on Xcode and try to run it, I get the plugin not found error that other people have reported in previous posts.

    My question is: what is the official way to prepare the app for app store submission? Reading the documentation and previous posts I am still not sure about what specific steps I need to do. Ideally, I want to accomplish this by setting the variables in CMake (I already use CMake to setup my Info.plist file and build options), then, use Xcode to archive the project and send to the app store connect. Is it possible?

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