<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Zero-copy rendering with Qt FBO and dmabuf EGLImage – Shared context issue]]></title><description><![CDATA[<p dir="auto"><a href="https://stackoverflow.com/questions/79768649/how-to-achieve-zero-copy-rendering-from-qt-qpainter-to-dmabuf-using-shared-egl-c" target="_blank" rel="noopener noreferrer nofollow ugc">Posted on stackoverflow: How to achieve zero-copy rendering from Qt QPainter to dmabuf using shared EGL contexts?</a></p>
<p dir="auto">I am building a zero-copy rendering pipeline on RK3568 (Mali-G52, Qt 5.x with EGL backend).</p>
<p dir="auto">The idea is:</p>
<ul>
<li>Import a dmabuf into an <code>EGLImageKHR</code></li>
<li>Bind it to a GL texture</li>
<li>Render Qt UI (<code>QOpenGLFramebufferObject</code>) directly into this texture</li>
</ul>
<p dir="auto"><strong>The problem</strong>:</p>
<ul>
<li>To create an <code>EGLImageKHR</code>, I need a valid <code>EGLDisplay</code>.</li>
<li>Qt’s <code>QOpenGLContext</code> does not expose the underlying <code>EGLDisplay</code>.</li>
<li>In Qt5, <code>QOpenGLContext::nativeHandle()</code> always returns <code>QVariant(null)</code>.</li>
<li>Even if I try <code>setNativeHandle()</code>, it only echoes back what I set — Qt still creates its own internal EGL context.</li>
</ul>
<p dir="auto">Minimal test code:</p>
<pre><code class="language-cpp">QOpenGLContext* ctx = new QOpenGLContext;
ctx-&gt;create();

qDebug() &lt;&lt; ctx-&gt;nativeHandle(); // always null

QVariant nativeHandle = QVariant::fromValue&lt;void*&gt;(eglGetCurrentContext());
ctx-&gt;setNativeHandle(nativeHandle);

qDebug() &lt;&lt; ctx-&gt;nativeHandle(); // echoes back, but not really used
</code></pre>
<p dir="auto">This results in <strong>two isolated contexts</strong>:</p>
<ul>
<li>Qt’s internal context (used by QPainter / QFBO rendering)</li>
<li>My native EGLContext (used to create <code>EGLImageKHR</code> from dmabuf)</li>
</ul>
<p dir="auto">Since these are not shared, Qt cannot render directly into the dmabuf-backed texture. That breaks the zero-copy requirement, because the only fallback is copying with <code>glBlitFramebuffer</code> or PBOs.</p>
<p dir="auto"><strong>My question:</strong><br />
Is there any supported way in Qt5 to:</p>
<ol>
<li>Make <code>QOpenGLContext</code> share resources with an existing native <code>EGLContext</code>, or</li>
<li>Retrieve the actual <code>EGLDisplay</code> / <code>EGLContext</code> from Qt so that I can create the <code>EGLImageKHR</code> inside the same context?</li>
</ol>
<p dir="auto"><strong>Goal:</strong> Render Qt FBO content directly into dmabuf (via EGLImage), without extra copies.</p>
]]></description><link>https://forum.qt.io/topic/163278/zero-copy-rendering-with-qt-fbo-and-dmabuf-eglimage-shared-context-issue</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 07:28:28 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/163278.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 19 Sep 2025 10:10:35 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Zero-copy rendering with Qt FBO and dmabuf EGLImage – Shared context issue on Sat, 20 Sep 2025 19:42:01 GMT]]></title><description><![CDATA[<p dir="auto">makeQCurrent();<br />
eglDisplay_ = eglGetCurrentDisplay();<br />
eglCtx_ = eglGetCurrentContext();<br />
if (eglDisplay_ == EGL_NO_DISPLAY || eglCtx_ == EGL_NO_CONTEXT) {<br />
fprintf(stderr, "[Core] Cannot get native EGL resources form qt.\n");<br />
}<br />
doneQCurrent();<br />
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原文链接：<a href="https://blog.csdn.net/qq_40087136/article/details/151912946" target="_blank" rel="noopener noreferrer nofollow ugc">https://blog.csdn.net/qq_40087136/article/details/151912946</a></p>
]]></description><link>https://forum.qt.io/post/831836</link><guid isPermaLink="true">https://forum.qt.io/post/831836</guid><dc:creator><![CDATA[SweerItTer]]></dc:creator><pubDate>Sat, 20 Sep 2025 19:42:01 GMT</pubDate></item></channel></rss>