Edge barrier and real mouse coordinate off
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I am facing an issue where the edgebarrier system is preventing the mouse to move past the middle of the screen.
This is due to the coordinate being completely off for some reason and not acknowleding for rotation, since the issue only happens in Landscape (and Inverted landscape) modes.
The coordinates for the real mouse are still in Portrait mode.
Touchscreen is fine since it is mapped differently as far as I can tell.The references are the following:
https://gitlab.com/ubports/development/core/lomiri/-/tree/main/qml?ref_type=heads
(specifically Shell.qml and OrientedShell.qml)
and
https://gitlab.com/ubports/development/core/qtmir/-/blob/main/src/platforms/mirserver/cursor.cpp?ref_type=headsThe height and width of root element in lomiri are also always the portrait one.