Qt 6.11 is out! See what's new in the release
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Qt3D no fragment shader code in Qt3DExtras materials
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When I try to inspect any of the Qt3DExtras materials, specifically the shader programs they include, I find vertex shader code only, but I find no fragment shader code at all, yet there's colors showing and I can set their attributes through the effect parameters.
This surly means Qt have a default fragment shader code somewhere, I tried searching alot for it but no success.