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TableView Resizing Columns Signal

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  • Q Offline
    Q Offline
    QtStudent101
    wrote on last edited by
    #1

    hey, I'm kind of new to qml and Im trying to find what signal is being emitted when resizing a column in table view.
    up until now I used the WidthChanged signal, but the thing is, I want to change other columns after resizing a specific column.
    I want to make the table to always fit the screen, even when resizing, so I guess I need to know when I'm resizing and not just when the column width is changed, because then every time I will resize a column the Colum which his width will also change as a result will emit the signal as well (and so on...) and I will get unwanted behavior.

    here is an example of a table that fills the entire window with resizable Columns.
    im attaching the qml file, the main.cpp and the tableModel.h

    Main.qml :

    import QtQuick
    import QtQuick.Controls
    import QtQuick.Window
    
    ApplicationWindow {
        id: mainWindow
        width: 800
        height: 600
        visible: true
    
        TableView {
            id: tableViewid
            width: parent.width
            height: parent.height
            boundsBehavior: Flickable.StopAtBounds
            columnSpacing: 1
            rowSpacing: 1
            clip: true
            resizableColumns: true
    
            model: tableModel  // Use the context property 'tableModel'
    
            delegate: Rectangle {
                implicitWidth: (mainWindow.width-(tableViewid.rowSpacing*tableModel.columnCount()))/tableModel.columnCount()
                implicitHeight: 50
                Text {
                    text: display 
                }
            }
        }
    }
    

    main.cpp :

    #include <QGuiApplication>
    #include <QQmlApplicationEngine>
    #include <QQmlContext>
    #include "../TableViewPlayGround/tablemodel.h"
    
    int main(int argc, char *argv[])
    {
        QGuiApplication app(argc, argv);
    
        qmlRegisterType<TableModel>("example.com", 1, 0, "tableModel");
    
        QQmlApplicationEngine engine;
        QObject::connect(
            &engine,
            &QQmlApplicationEngine::objectCreationFailed,
            &app,
            []() { QCoreApplication::exit(-1); },
            Qt::QueuedConnection);
        engine.loadFromModule("TableViewPlayGround", "Main");
    
        TableModel* model = new TableModel();
        engine.rootContext()->setContextProperty(QString("tableModel"), model);
    
        return app.exec();
    }
    
    

    tablemodel.h :

    #include <qqml.h>
    #include <QAbstractTableModel>
    
    class TableModel : public QAbstractTableModel
    {
        Q_OBJECT
        QML_ELEMENT
        QML_ADDED_IN_VERSION(1, 1)
    
    public:
        TableModel()
        {
            for (int i = 1; i <= 50; ++i) {
                elements.append(i);
            }
        }
    
        int rowCount(const QModelIndex & = QModelIndex()) const override
        {
            return elements.size() / 5 + (elements.size() % 5 != 0);
        }
    
        int columnCount(const QModelIndex & = QModelIndex()) const override
        {
            return 5;
        }
    
        QVariant data(const QModelIndex &index, int role) const override
        {
            int elementIndex = index.row() * 5 + index.column();
            if (elementIndex < elements.size() && role == Qt::DisplayRole) {
                return QString("%1").arg(elements[elementIndex]);
            }
    
            return QVariant();
        }
    
        QHash<int, QByteArray> roleNames() const override
        {
            return { {Qt::DisplayRole, "display"} };
        }
    
    private:
        QList<int> elements;
    };
    
    

    thanks in advance for the help!

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