how to mirror Sprite / SpriteSequence
Solved
General and Desktop
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Hello,
so i have a SpriteSequence and inside i have many Sprites,
so, if my characters going right, for this i have the standard animation out of sprite source image...
however if i walk left, i dont have a mirrored image for this... so i only wants to mirror the image via QML...Image, AnimatedImage and perhaps also AnimatedSprite does handle mirror bool attribute... however Sprite / SpriteSequence not...
is there any simple way how to do that?
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