Qt6 RHI alpha texture support ?
Unsolved
General and Desktop
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I tried to create different textures, and create custom shader with some logic. For my case I need alpha texture for my custom shader and custom material, but looks like Qt6 doesnt support it. I didn't find any examples, or source code how to use it.
The same question I found here, but there is no answer to it
https://stackoverflow.com/questions/69612027/using-qsgtexture-qsgmaterial-and-qts-rhi-to-implement-a-custom-texture-format-f