How do I create emissive materials Qt3D? (C++)
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Hey!
I was wondering whether there's some simple way to make my meshes emissive! Seems like a basic thing but I've been unable to find anything related to it while searching the forums and looking through the documentation. I'm working on a space scene where I'd like to have some glowing spheres to represent stars. If emissive materials isn't the way to go I'm open for other suggestions on how I could make the spheres more 'starlike'. At the moment I'm simply using the QDiffuseSpecularMaterial and I've tried messing around with light sources to make it look better buit I haven't found a good solution yet.
I'm very new to Qt and programming in general (especially graphcis related) so I apologize if this is a very simple issue! Thanks!