<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Glut idle function]]></title><description><![CDATA[<p dir="auto">Hello forum,</p>
<p dir="auto">I am trying to convert a glut OpenGL application to Qt application.</p>
<p dir="auto">There is a glut idle function call back and i was wondering if there is anything inside<br />
GLWidget where you can do something when there when the application is idle - like frame rate calculation.</p>
<p dir="auto">Regards<br />
Sajjad</p>
]]></description><link>https://forum.qt.io/topic/14041/glut-idle-function</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 13:55:34 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/14041.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 14 Feb 2012 10:06:51 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Glut idle function on Fri, 24 Feb 2012 17:09:50 GMT]]></title><description><![CDATA[<p dir="auto">Hopefully this helps: "Glimpsing the Third Dimension":<a href="http://doc.trolltech.com/qq/qq06-glimpsing.html" target="_blank" rel="noopener noreferrer nofollow ugc">http://doc.trolltech.com/qq/qq06-glimpsing.html</a></p>
]]></description><link>https://forum.qt.io/post/130373</link><guid isPermaLink="true">https://forum.qt.io/post/130373</guid><dc:creator><![CDATA[[[global:former-user]]]]></dc:creator><pubDate>Fri, 24 Feb 2012 17:09:50 GMT</pubDate></item></channel></rss>