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  4. playing MP3 file with QMediaPlayer make program crash

playing MP3 file with QMediaPlayer make program crash

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  • S Offline
    S Offline
    saeid0034
    wrote on last edited by
    #1

    Hi, Im playing a mp3 file using QMediaPlayer as a background music for my program.
    most of times it work without any problem, but in some users system sometimes somehow it make the whole program crash without any message...
    I generated a dump from user system that have this problem and here is some part of it:

    ...
    
    READ_ADDRESS:  0000000000000000 
    
    ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
    
    EXCEPTION_CODE_STR:  c0000005
    
    EXCEPTION_PARAMETER1:  0000000000000000
    
    EXCEPTION_PARAMETER2:  0000000000000000
    
    IP_ON_HEAP:  00000217f887a290
    The fault address in not in any loaded module, please check your build's rebase
    log at <releasedir>\bin\build_logs\timebuild\ntrebase.log for module which may
    contain the address if it were loaded.
    
    FRAME_ONE_INVALID: 1
    
    STACK_TEXT:  
    000000ec`27efe910 00000217`f887a290     : 000000ec`27efea10 00000000`00000000 00000217`f8879360 00000000`00000001 : SMM_MP4Demuxer+0x604c
    000000ec`27efe918 000000ec`27efea10     : 00000000`00000000 00000217`f8879360 00000000`00000001 000000ec`27efe944 : 0x00000217`f887a290
    000000ec`27efe920 00000000`00000000     : 00000217`f8879360 00000000`00000001 000000ec`27efe944 00000000`00000001 : 0x000000ec`27efea10
    
    
    STACK_COMMAND:  ~7s; .ecxr ; kb
    
    SYMBOL_NAME:  SMM_MP4Demuxer+604c
    
    MODULE_NAME: SMM_MP4Demuxer
    
    IMAGE_NAME:  SMM_MP4Demuxer.ax
    
    FAILURE_BUCKET_ID:  NULL_POINTER_READ_c0000005_SMM_MP4Demuxer.ax!Unknown
    
    OS_VERSION:  10.0.19041.1
    
    BUILDLAB_STR:  vb_release
    
    OSPLATFORM_TYPE:  x64
    
    OSNAME:  Windows 10
    
    IMAGE_VERSION:  1.0.2010.23
    
    FAILURE_ID_HASH:  {1f1f19f2-de50-d883-9048-8a7795f973e9}
    
    Followup:     MachineOwner
    

    its says that the problem is coming from SMM_MP4Demuxer Module, by looking at its name I think its something that coming from QMediaPlayer...
    So I wonder how can I manage situation like this..? can I still some how play the sound? or at least can I check if the user system support playing the sound and then play it? and if not just skip it?
    here is the code

    QMediaPlaylist* playlist = new QMediaPlaylist(this);
    playlist->addMedia(QUrl("qrc:/background_sound.mp3"));
    playlist->setPlaybackMode(QMediaPlaylist::Loop);
    
    background_sound = new QMediaPlayer(this);
    background_sound->setPlaylist(playlist);
    background_sound->setVolume(70);
    connect(background_sound, &QMediaPlayer::mediaStatusChanged, this, [&](QMediaPlayer::MediaStatus status) {
        if (background_sound->error() == QMediaPlayer::NoError) {
            if (status == QMediaPlayer::LoadedMedia)
                background_sound->play();
        }
    });
    
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    • S Offline
      S Offline
      saeid0034
      wrote on last edited by
      #2

      if I run the program on for example a sandbox that don't have needed codecs, it will just print errors over and over again infinitely... there is no stop to it... (no crash though)
      1a2c23c8-b6a3-4871-84c3-e25988790c4a-image.png
      so I wonder how can I make sure if the system actually support playing the sound... and if not try not to play at all...

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