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QtLottie gotoAndPlay(), start() methods doesnt work inside Connections
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I have setup C++ QObject that controls the state of the program and this connection fails to fire QtLottie methods:
Connections{ target: appController onMicButtonStateChanged: () => { switch (appController.buttonState){ case AppController.LISTENING: lottieListening.gotoAndPlay(0); break; case AppController.SEARCHING: lottieLoading.gotoAndPlay(0); break; default: break; } } }I can change state of all other qml elements but LottieAnimation.