Unsolved How to pass the 'pressed' mouse event to another object which is created only after press event triggered
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By setting 'propagateComposedEvents' to true, able to pass the mouse event to already present underneath mouse area. But is there a way that if we click on RectA mouse area then RectB is created from that point under RectA and pass the 'pressed' mouse event to RectB.
import QtQuick 2.15 import QtQuick.Controls 2.15 ApplicationWindow{ id: applWindow visible: true width: 300 height: 300 x:100 y:100 Loader{ id: loader } Component{ id: rectBComponent Rectangle{ id:rectB color:"green" width: 50 height: 50 z: -1 // to create rectB below the rectA MouseArea{ id:rectBMouseArea anchors.fill: parent onPressed:console.log("rect B recevied press event") // handler to receive the press event } } } Rectangle{ id:rectA color:"red" width: 50 height: 50 MouseArea{ id: rectAMouseArea anchors.fill: parent propagateComposedEvents: true onPressed:{ loader.sourceComponent = rectBComponent // create rectB when rectA is pressed if(loader.status == Loader.Ready) { loader.item.x = rectA.x loader.item.y = rectA.y loader.item.width = rectA.width loader.item.height = rectA.height mouse.accepted = false // not accept mouse event and pass it to below object } } } } }
Please clarify that can I pass the mouse event to another object which is created after the mouse event is triggered. Thanks in advance.