<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Mixing Qt and plain old C-style OpenGL?]]></title><description><![CDATA[<p dir="auto">I want to have a separate OpenGL window.<br />
Is it necessary to use Qt's API for OpenGL to create that and manage the event loop, or can I:</p>
<ol>
<li>forked into a separate process</li>
<li>use GLUT to create a new window and to manage the event loop for the new GL window</li>
<li>and then use plain old OpenGL C calls?</li>
</ol>
]]></description><link>https://forum.qt.io/topic/131200/mixing-qt-and-plain-old-c-style-opengl</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 08:34:35 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/131200.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 17 Oct 2021 23:22:06 GMT</pubDate><ttl>60</ttl></channel></rss>