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QScreen, QGraphicsScene, QGraphicsView size
Norduk last edited by
Hi there! Maybe somebody could help me, I have 2 questions:
- I'm trying to check the resolution of my device to prevent going outside the scene. I do it like this:
QScreen *screen = QApplication::primaryScreen();
QRect screenGeometry = screen->geometry();
this->screenWidth = screenGeometry.width();
this->screenHeight = screenGeometry.height();
As a result I receive values 360 and 720, but my device has actually 720x1440 (twice larger).
So, the first question is, why Qt by default use this resolution instead of original and how I can change it?
- Does anybody has any links to examples where QGraphicsScene/QGraphicsView classes are used to create a scalable application?