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QGraphicsItem parent transformation

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  • S Offline
    S Offline
    sDmt
    wrote on last edited by
    #1

    Hi,
    I have two QGraphicsItem objects as in the image
    Capture.JPG
    What I need is:

    • Make the ChildObject moves as I drag the parent which was easily done by setParentItem to ParentObject.

    • I want to be able to rotate the ParentObject while keeping the ChildObject fixed.

    The best I could come up with was setting the parent of the childobject to nullptr when rotating and setting back to ParenObject when moving the ParentObject

    QVariant MyShape::itemChange(GraphicsItemChange change, const QVariant &value)
    {
     if(change == QGraphicsItem::ItemPositionChange)
           childobject->setParentItem(this); 
     else if (change == QGraphicsItem::ItemRotationChange)
        {
            childobject->setParentItem(nullptr);
            scene()->update();
        }
    }
    

    I have initialized the ChildObject in the constructor of the ParentObject shape to appear under the ParentObject

    ChildObject *childobj = new ChildObject;
    
        QPointF mPos;
        mPos.setX(rect().bottomLeft().x() + rect().width()/2 -
                      childObject->boundingRect().width()/2);
    
        mPos.setY(rect().bottomLeft().y() + rect().height()/3);
        childobj ->setPos(mapFromItem(this,mPos));
        childobj->setFlag(QGraphicsItem::ItemIgnoresTransformations,true);
        childobj->setParentItem(this);
    

    However, when I run the code, the ChildObject moves when I rotate the ParentObject. I don't know what I am missing, I think its about the coordinate of the Parent/Scene issue but not sure. Please help.

    Thanks in advance

    1 Reply Last reply
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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      Based on the flag description:

      The item ignores inherited transformations (i.e., its position is still anchored to its parent, but the parent or view rotation, zoom or shear transformations are ignored).
      

      I would say that this is the expected behaviour as the rotation will make the parent time move.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • A Offline
        A Offline
        AlexMaly
        wrote on last edited by
        #3

        How about creating a QGraphicsItemGroup , add them both item and move the group, then you can rotate the child you need independently.
        Or just do what you do, but listen to the parent item QGraphicsItem::ItemRotationChange and adjust child item rotation there to compensate parent rotation?

        S 1 Reply Last reply
        2
        • S Offline
          S Offline
          sDmt
          wrote on last edited by
          #4

          Thank you SGaist for pointing out the flaw in my approach

          1 Reply Last reply
          0
          • A AlexMaly

            How about creating a QGraphicsItemGroup , add them both item and move the group, then you can rotate the child you need independently.
            Or just do what you do, but listen to the parent item QGraphicsItem::ItemRotationChange and adjust child item rotation there to compensate parent rotation?

            S Offline
            S Offline
            sDmt
            wrote on last edited by
            #5

            @AlexMaly Thanks for the valuable suggestion. I've managed to do it as you suggested

            1 Reply Last reply
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