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QLocalSocket::PeerClosedError not working on Windows
stvokr last edited by
please, can somebody check out the local fortune client and server example.
After the server has send the response for the request the server is disconnected.
But... the client does not get the "errorOccurred"-signal which should be triggered with QLocalSocket::PeerClosedError.
This is working on Linux but not on Windows.
Can please someone explain this behavior.
Its a bug.
Seems they never got around to fix it.