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Application's UI becomes unresponsive after switching apps



  • This happens randomly.
    No errors are reported.

    The only suspicious fragments are reported as warning to be seen below:

    E Surface : dequeueBuffer: IGraphicBufferProducer::requestBuffer failed: -19
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libEGL  : EGLNativeWindowType 0x7b24d7a650 disconnect failed
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W mali_winsys: native_window_api_disconnect failed: -19
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    W libEGL  : EGLNativeWindowType 0x7af4b57010 disconnect failed
    W libappoken_arm64-v8a.so: QEGLPlatformContext: eglSwapBuffers failed: 300d
    D ZrHung.AppEyeUiProbe: not watching, wait.
    D ZrHung.AppEyeUiProbe: restart watching
    



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