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Multiple ABIs (x64 + x32) for android platform

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  • V Offline
    V Offline
    Vega4
    wrote on last edited by Vega4
    #1

    In order to try to publish an app to Google Play Store, I'm building with an multi-abi provile, having both the armeabi-v7a and arm64-v8a ABIs selected in the project's Qmake settings. The resulting now signed aab file is reported by Google web UI as having only support for armeabi-v7a. Ideas?

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    • V Offline
      V Offline
      Vega4
      wrote on last edited by Vega4
      #2

      I've unzipped the AAB package, there's no sub-folder for x64 Both abis are selected no error, what's going on here?

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      • V Offline
        V Offline
        Vega4
        wrote on last edited by
        #3

        Turned out "ANDROID_ABIS += arm64-v8a
        armeabi-v7a" was missing and set only to "armeabi-v7a". Would be nice for the UI interface could modify the back-end files as well. It probably works out of the box for new projects.

        ekkescornerE 1 Reply Last reply
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        • V Vega4

          Turned out "ANDROID_ABIS += arm64-v8a
          armeabi-v7a" was missing and set only to "armeabi-v7a". Would be nice for the UI interface could modify the back-end files as well. It probably works out of the box for new projects.

          ekkescornerE Offline
          ekkescornerE Offline
          ekkescorner
          Qt Champions 2016
          wrote on last edited by SGaist
          #4

          @Vega4 said in Multiple ABIs (x64 + x32) for android platform:

          Would be nice for the UI interface could modify the back-end files as well. It probably works out of the box for new projects.

          you should open a BugReport

          ekke ... Qt Champion 2016 | 2024 ... mobile business apps
          5.15 --> 6.9 https://t1p.de/ekkeChecklist
          QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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          • T Offline
            T Offline
            TheWildeViking
            wrote on last edited by
            #5

            Hey,

            this really helped me!

            Did you open a BugReport?

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