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Q3D Implementing camera distortion
VictorT last edited by
Re: [Image distortion](how to?)
I need to implement full-fledged camera in Q3D which means it must contain the actual camera matrix and distortion model. Thought I still have not been able to figure out how to do it.
The closest topic I've found is https://forum.qt.io/topic/33225/image-distortion-how-to/8
But the final result is not reported there.
Could anyone give me some advice where to look for or maybe there already is some pipeline for such tasks?