Unsolved QtQuick3D Touch Input?
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Hello, I am currently working on a mobile app in QML that will serve as a 3D model viewer. I am trying to see how I would go about handling touch input. Right now I have a WASDController targeting the view3D camera that will let me move the camera around a little, but that is not ideal. Is there anyway to use something like pinch to zoom gestures and a Touch handler that will move the model itself? I have not had a lot of luck in trying to figure this out so I figured I'd post here to see if anyone can help.
Thank you.