QtQuick Resize janky with non OpenGL RHI Backend
YmiYugy last edited by
When running one the QML templates resizing is extremely janky.
I found that setting
QQuickWindow::setGraphicsApi(QSGRendererInterface::Software);fixes the jankiness, but I worry that the Software backend might not be as efficient or will struggle with performance once my applications get bigger (I just started learning Qt).
QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGL);removes the jankiness, but makes the resize choppy.
Are there any known mitigations for this?
I personally consider the status of the Direct3D11 and Vulkan backend unacceptable and am surprised they ship as the default behavior.