3D game with gui as a side part
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Hi,
I regularly develop business apps with Qt QML and C++ plugins.
Fine and I love it.But now, I am asked to develop a 3d game which is not a AAA game either but still requires very decent graphics on mobile platform and VR. Most of the elements will be generated on the fly so I cannot just create a game beforehand and script apparitions. Again: the world will be generated at the last moment given user constraints.
For example: we may have a tree placed at different coordinates, different textures, light placed differently according to local time..
I see that we have QML 3D and many tools.
BUT: I need the opinion of peoples creating 3d visually engaging games with Qt or other frameworks and get their feedback about Qt on this point.I would like to reuse my Qt experience with that project but it is the right tool?
Thanks
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Hi
Just as a note.
Before selecting a tool for this game, i would recommend spending
2 hours with
https://godotengine.org/
as its the most easy-going engine i ever tried.
Its node based design is so powerful and easy and any property can
be changed from code. even animated. And the editor itself can be extended from scripts with very little fuss.
And its truly free. Also for mobile and VR usage. -
@mrjj thanks, I DL it this morning and tried it already.
Do you infer that qt is currently lacking in comparison, that many things are missing?
I read an article on Medium stating that it was a galore but at the same time, qml was not as advanced as it is now and the author admitted that he wasn't the best qt advocate (lack of experience).
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@JulienD
hi
No, it was not to say QML could not also be used. Im have not tried
dynamic creation with it so I can not say if its lacking or not.Its more that Godot offers tons of game related features out of the box and the learning curve is amazingly low.
So it was mostly just to add it as a possible candidate. :)