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Using QOpenGLBuffer with (QOpenGLBuffer::IndexBuffer)
DaJose last edited by DaJose
I try to render a mesh by using indices. The example of the Qt-SDK don't work.
II want to using QOpenGLBuffer(QOpenGLBuffer::IndexBuffer).
Just a simply quad!
But I can't get it to work.
Does anyone can me give a hint or simple code snippet how I get this to work?