<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Playing audio from the Internet is not working on iOS]]></title><description><![CDATA[<p dir="auto">I have this piece of code here</p>
<pre><code>        MouseArea {
            anchors.fill: parent
            onClicked: {
                sampleAudio.play()
            }
        }

    Audio {
        id: sampleAudio
        source: "https://www.soundhelix.com/examples/mp3/SoundHelix-Song-1.mp3"

        onStatusChanged: {
            console.log("DEBUG_488_1:", sampleAudio.status)
        }
    }
</code></pre>
<p dir="auto">basically, I'm trying to play the audio from the internet for my mobile app. this code works as expected on Android, but not with iOS!!! when I tap on the MouseArea, the status of the Audio element does change to Audio.EndOfMedia (6), but there's no sound playing.</p>
<p dir="auto">Is there a proper way to play sound from the internet?</p>
]]></description><link>https://forum.qt.io/topic/116613/playing-audio-from-the-internet-is-not-working-on-ios</link><generator>RSS for Node</generator><lastBuildDate>Mon, 10 Aug 2026 04:42:46 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/116613.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 03 Jul 2020 15:20:43 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Playing audio from the Internet is not working on iOS on Fri, 03 Jul 2020 15:34:37 GMT]]></title><description><![CDATA[<p dir="auto">Stupid me. For some reason, the sound is played, but you have to switch to unmute mode to hear it.</p>
]]></description><link>https://forum.qt.io/post/604521</link><guid isPermaLink="true">https://forum.qt.io/post/604521</guid><dc:creator><![CDATA[vudangkhoa2906]]></dc:creator><pubDate>Fri, 03 Jul 2020 15:34:37 GMT</pubDate></item></channel></rss>