Unsolved Is it possible to use QQuickFrameBufferObject with QPainter?
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I know that
QQuickFrameBufferObject
can be used to draw using raw opengl calls, but is it possible to use it to draw directly withQPainter
. In my particular, I would like know if I can paintQOpenglFramBufferObject
by using QPainter and then paint the QOpenglFrameBufferrObject onto theQQuickFramBufferObject
?