Is it possible to use QQuickFrameBufferObject with QPainter?
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I know that
QQuickFrameBufferObjectcan be used to draw using raw opengl calls, but is it possible to use it to draw directly withQPainter. In my particular, I would like know if I can paintQOpenglFramBufferObjectby using QPainter and then paint the QOpenglFrameBufferrObject onto theQQuickFramBufferObject?