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Is it possible to use QQuickFrameBufferObject with QPainter?

  • I know that QQuickFrameBufferObject can be used to draw using raw opengl calls, but is it possible to use it to draw directly with QPainter. In my particular, I would like know if I can paint QOpenglFramBufferObject by using QPainter and then paint the QOpenglFrameBufferrObject onto the QQuickFramBufferObject?

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