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Is it possible to use QQuickFrameBufferObject with QPainter?
daljit97 last edited by
I know that
QQuickFrameBufferObjectcan be used to draw using raw opengl calls, but is it possible to use it to draw directly with
QPainter. In my particular, I would like know if I can paint
QOpenglFramBufferObjectby using QPainter and then paint the QOpenglFrameBufferrObject onto the