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QGraphicsView doesn't close when MainWindow is closed.

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  • P Offline
    P Offline
    Peter_Dev
    wrote on last edited by
    #1

    Hello, everyone.
    I need to access QGraphicsView from different functions of MainWindow, so i declared it in header file like:

    QGraphicsScene scene;
    QGraphicsView view;
    QGraphicsItem item;
    

    it works properly, but when i close main window, graphics view is still open and in application output program finishes after i close this graphics view. Well, that's also not bad, but i'd like graphics view window be closed automatically after i close main window. How can i make it?

    1 Reply Last reply
    0
    • P Peter_Dev

      @JonB Sorry, i deleted that post because i thougth you were asking me, when you were asking Cobra91151. Qraphics view shows up in it's own window. Is there a way to connect graphics view to mainwindow, but keep it in separate window and keep it accessible to any function in Mainwindow?

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #12

      @Peter_Dev
      If you keep it separate, you really just have two distinct, top-level windows, with no link between them. The main window cannot have a "parent-child" relationship to the gfx view window.

      You could fiddle around with the gfx view as a modeless dialog, but I don't; think that is right/would help.

      So far as I know, you cannot have a relationship between these two independent, top-level windows. No automatic closing of the gfx view when you close the main window (or vice versa!).

      That means you must write code overriding main window's close event which explicitly closes the gfx view, e.g.:

      void MainWindow::closeEvent(QCloseEvent *event)
      {
          view.close();
          QMainWindow::closeEvent(event);
      }
      

      Having your separate gfx window has consequences for the native windowing system. You will see both windows showing up in your windowing manager's "open program windows taskbar". Which may or may not what you intend.

      but keep it in separate window and keep it accessible to any function in Mainwindow?

      Kind of depends what you mean by "accessible to any function". You can still access it via your view member variable. But it's not a part of the main window.

      P 1 Reply Last reply
      2
      • J Offline
        J Offline
        JSher
        wrote on last edited by
        #2

        Did you set MainWindow as parent? perhaps post more code.

        --James

        P 1 Reply Last reply
        0
        • J JSher

          Did you set MainWindow as parent? perhaps post more code.

          --James

          P Offline
          P Offline
          Peter_Dev
          wrote on last edited by Peter_Dev
          #3

          @JSher
          Thanks for your reply)
          header file

          #ifndef MAINWINDOW_H
          #define MAINWINDOW_H
          
          #include <QMainWindow>
          #include <QGraphicsScene>
          #include <QGraphicsPixmapItem>
          #include <QGraphicsView>
          
          
          QT_BEGIN_NAMESPACE
          
          namespace Ui { class MainWindow; }
          QT_END_NAMESPACE
          
          class MainWindow : public QMainWindow
          {
              Q_OBJECT
          
          public:
              MainWindow(QWidget *parent = nullptr);
          
              QGraphicsScene scene;
              QGraphicsView view;
              QGraphicsPixmapItem item;
          
          
              ~MainWindow();
          
          
          private:
              Ui::MainWindow *ui;
          };
          #endif // MAINWINDOW_H
          

          cpp

          MainWindow::MainWindow(QWidget *parent)
              : QMainWindow(parent)
              , ui(new Ui::MainWindow)
          {
          
           view.setScene(scene);
              view.setFixedSize(602,602);
          
              scene.addItem(&item);
          }
          

          later in function of MainWindow i do

          item.setPixmap(QPixmap(path_to_image));
          
                  view.show();
          
          JonBJ Cobra91151C 2 Replies Last reply
          0
          • P Peter_Dev

            @JSher
            Thanks for your reply)
            header file

            #ifndef MAINWINDOW_H
            #define MAINWINDOW_H
            
            #include <QMainWindow>
            #include <QGraphicsScene>
            #include <QGraphicsPixmapItem>
            #include <QGraphicsView>
            
            
            QT_BEGIN_NAMESPACE
            
            namespace Ui { class MainWindow; }
            QT_END_NAMESPACE
            
            class MainWindow : public QMainWindow
            {
                Q_OBJECT
            
            public:
                MainWindow(QWidget *parent = nullptr);
            
                QGraphicsScene scene;
                QGraphicsView view;
                QGraphicsPixmapItem item;
            
            
                ~MainWindow();
            
            
            private:
                Ui::MainWindow *ui;
            };
            #endif // MAINWINDOW_H
            

            cpp

            MainWindow::MainWindow(QWidget *parent)
                : QMainWindow(parent)
                , ui(new Ui::MainWindow)
            {
            
             view.setScene(scene);
                view.setFixedSize(602,602);
            
                scene.addItem(&item);
            }
            

            later in function of MainWindow i do

            item.setPixmap(QPixmap(path_to_image));
            
                    view.show();
            
            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by JonB
            #4

            @Peter_Dev
            I don't see that you have placed the QGraphicsView view; anywhere on the MainWindow? It's just floating around visibly in a random place, with no connection to the main window

            1 Reply Last reply
            1
            • P Peter_Dev

              @JSher
              Thanks for your reply)
              header file

              #ifndef MAINWINDOW_H
              #define MAINWINDOW_H
              
              #include <QMainWindow>
              #include <QGraphicsScene>
              #include <QGraphicsPixmapItem>
              #include <QGraphicsView>
              
              
              QT_BEGIN_NAMESPACE
              
              namespace Ui { class MainWindow; }
              QT_END_NAMESPACE
              
              class MainWindow : public QMainWindow
              {
                  Q_OBJECT
              
              public:
                  MainWindow(QWidget *parent = nullptr);
              
                  QGraphicsScene scene;
                  QGraphicsView view;
                  QGraphicsPixmapItem item;
              
              
                  ~MainWindow();
              
              
              private:
                  Ui::MainWindow *ui;
              };
              #endif // MAINWINDOW_H
              

              cpp

              MainWindow::MainWindow(QWidget *parent)
                  : QMainWindow(parent)
                  , ui(new Ui::MainWindow)
              {
              
               view.setScene(scene);
                  view.setFixedSize(602,602);
              
                  scene.addItem(&item);
              }
              

              later in function of MainWindow i do

              item.setPixmap(QPixmap(path_to_image));
              
                      view.show();
              
              Cobra91151C Offline
              Cobra91151C Offline
              Cobra91151
              wrote on last edited by Cobra91151
              #5

              @Peter_Dev

              Hello!

              You need to remove: view.show(); because it will create additional window, and set the parent: view.setParent(this); before the view.setScene(scene); scene initialization.

              JonBJ 1 Reply Last reply
              0
              • Cobra91151C Cobra91151

                @Peter_Dev

                Hello!

                You need to remove: view.show(); because it will create additional window, and set the parent: view.setParent(this); before the view.setScene(scene); scene initialization.

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by JonB
                #6

                @Cobra91151
                If that's all you do, where (on the main window) will this QGraphicsView view actually show up? [I know it will be at (0, 0), but that's not what I'm getting at.]

                P Cobra91151C 2 Replies Last reply
                0
                • JonBJ JonB

                  @Cobra91151
                  If that's all you do, where (on the main window) will this QGraphicsView view actually show up? [I know it will be at (0, 0), but that's not what I'm getting at.]

                  P Offline
                  P Offline
                  Peter_Dev
                  wrote on last edited by
                  #7
                  This post is deleted!
                  JonBJ 1 Reply Last reply
                  0
                  • P Peter_Dev

                    This post is deleted!

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #8

                    @Peter_Dev
                    I know it does! I am asking if that is your intention? EDIT You have just deleted your post saying it shows up in a separate window :(

                    If it is, do you put other stuff on your main window? And is your intention that this separate graphics view window should be a modeless, separate window, but you would like it to close when the main window closes?

                    P 1 Reply Last reply
                    0
                    • JonBJ JonB

                      @Cobra91151
                      If that's all you do, where (on the main window) will this QGraphicsView view actually show up? [I know it will be at (0, 0), but that's not what I'm getting at.]

                      Cobra91151C Offline
                      Cobra91151C Offline
                      Cobra91151
                      wrote on last edited by Cobra91151
                      #9

                      @JonB @Peter_Dev

                      Hello!
                      You are right. To add QGraphicsView to the main window:

                      Code:

                      MainWindow::MainWindow(QWidget *parent)
                        : QMainWindow(parent)
                        , ui(new Ui::MainWindow)
                      {
                            QWidget *mainWidget = new QWidget(this);
                            setCentralWidget(mainWidget);
                            QGraphicsScene *scene = new QGraphicsScene(mainWidget);
                            scene->addLine(10, 10, 100, 100);
                        
                            QGraphicsView *view = new QGraphicsView(scene);
                            view->setFixedSize(500, 300);
                        
                            QHBoxLayout *testLayout = new QHBoxLayout();
                            testLayout->addWidget(view);
                            mainWidget->setLayout(testLayout);
                      }
                      

                      The example code will draw the simple line and display it on the main window.

                      JonBJ 1 Reply Last reply
                      0
                      • JonBJ JonB

                        @Peter_Dev
                        I know it does! I am asking if that is your intention? EDIT You have just deleted your post saying it shows up in a separate window :(

                        If it is, do you put other stuff on your main window? And is your intention that this separate graphics view window should be a modeless, separate window, but you would like it to close when the main window closes?

                        P Offline
                        P Offline
                        Peter_Dev
                        wrote on last edited by
                        #10

                        @JonB Sorry, i deleted that post because i thougth you were asking me, when you were asking Cobra91151. Qraphics view shows up in it's own window. Is there a way to connect graphics view to mainwindow, but keep it in separate window and keep it accessible to any function in Mainwindow?

                        JonBJ Cobra91151C 2 Replies Last reply
                        0
                        • Cobra91151C Cobra91151

                          @JonB @Peter_Dev

                          Hello!
                          You are right. To add QGraphicsView to the main window:

                          Code:

                          MainWindow::MainWindow(QWidget *parent)
                            : QMainWindow(parent)
                            , ui(new Ui::MainWindow)
                          {
                                QWidget *mainWidget = new QWidget(this);
                                setCentralWidget(mainWidget);
                                QGraphicsScene *scene = new QGraphicsScene(mainWidget);
                                scene->addLine(10, 10, 100, 100);
                            
                                QGraphicsView *view = new QGraphicsView(scene);
                                view->setFixedSize(500, 300);
                            
                                QHBoxLayout *testLayout = new QHBoxLayout();
                                testLayout->addWidget(view);
                                mainWidget->setLayout(testLayout);
                          }
                          

                          The example code will draw the simple line and display it on the main window.

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by JonB
                          #11

                          @Cobra91151
                          Yes; or the OP could just this->setCentralWidget(view)if he wanted that widget alone in the main window. However, we now know that he actually does want it as a separate window, just he wants to control its closure, which I'm answering now....

                          1 Reply Last reply
                          1
                          • P Peter_Dev

                            @JonB Sorry, i deleted that post because i thougth you were asking me, when you were asking Cobra91151. Qraphics view shows up in it's own window. Is there a way to connect graphics view to mainwindow, but keep it in separate window and keep it accessible to any function in Mainwindow?

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by JonB
                            #12

                            @Peter_Dev
                            If you keep it separate, you really just have two distinct, top-level windows, with no link between them. The main window cannot have a "parent-child" relationship to the gfx view window.

                            You could fiddle around with the gfx view as a modeless dialog, but I don't; think that is right/would help.

                            So far as I know, you cannot have a relationship between these two independent, top-level windows. No automatic closing of the gfx view when you close the main window (or vice versa!).

                            That means you must write code overriding main window's close event which explicitly closes the gfx view, e.g.:

                            void MainWindow::closeEvent(QCloseEvent *event)
                            {
                                view.close();
                                QMainWindow::closeEvent(event);
                            }
                            

                            Having your separate gfx window has consequences for the native windowing system. You will see both windows showing up in your windowing manager's "open program windows taskbar". Which may or may not what you intend.

                            but keep it in separate window and keep it accessible to any function in Mainwindow?

                            Kind of depends what you mean by "accessible to any function". You can still access it via your view member variable. But it's not a part of the main window.

                            P 1 Reply Last reply
                            2
                            • JonBJ JonB

                              @Peter_Dev
                              If you keep it separate, you really just have two distinct, top-level windows, with no link between them. The main window cannot have a "parent-child" relationship to the gfx view window.

                              You could fiddle around with the gfx view as a modeless dialog, but I don't; think that is right/would help.

                              So far as I know, you cannot have a relationship between these two independent, top-level windows. No automatic closing of the gfx view when you close the main window (or vice versa!).

                              That means you must write code overriding main window's close event which explicitly closes the gfx view, e.g.:

                              void MainWindow::closeEvent(QCloseEvent *event)
                              {
                                  view.close();
                                  QMainWindow::closeEvent(event);
                              }
                              

                              Having your separate gfx window has consequences for the native windowing system. You will see both windows showing up in your windowing manager's "open program windows taskbar". Which may or may not what you intend.

                              but keep it in separate window and keep it accessible to any function in Mainwindow?

                              Kind of depends what you mean by "accessible to any function". You can still access it via your view member variable. But it's not a part of the main window.

                              P Offline
                              P Offline
                              Peter_Dev
                              wrote on last edited by
                              #13

                              @JonB Thanks a lot! That works exactly as i wanted! But is it safe to do like that? May some processes still running in background after closing?

                              1 Reply Last reply
                              0
                              • P Peter_Dev

                                @JonB Sorry, i deleted that post because i thougth you were asking me, when you were asking Cobra91151. Qraphics view shows up in it's own window. Is there a way to connect graphics view to mainwindow, but keep it in separate window and keep it accessible to any function in Mainwindow?

                                Cobra91151C Offline
                                Cobra91151C Offline
                                Cobra91151
                                wrote on last edited by
                                #14

                                @Peter_Dev

                                Also, you can try to create the additional dialog, which will contain the QGraphicsView and display dialog when main window launches. To connect between them, you can use signal and slots: https://doc.qt.io/qt-5/signalsandslots.html. When the main window closes, then it will close the second dialog automatically.

                                Code:

                                graphicstest.h

                                #ifndef GRAPHICSTEST_H
                                #define GRAPHICSTEST_H
                                
                                #include <QMainWindow>
                                #include "seconddlg.h"
                                
                                class GraphicsTest : public QMainWindow
                                {
                                    Q_OBJECT
                                
                                public:
                                    GraphicsTest(QWidget *parent = nullptr);
                                    ~GraphicsTest();
                                };
                                #endif // GRAPHICSTEST_H
                                

                                graphicstest.cpp

                                #include "graphicstest.h"
                                
                                GraphicsTest::GraphicsTest(QWidget *parent)
                                    : QMainWindow(parent)
                                {
                                    setWindowTitle("Main Window");
                                    setFixedSize(400, 300);
                                    SecondDlg *sDlg = new SecondDlg(this);
                                    sDlg->show();
                                }
                                
                                GraphicsTest::~GraphicsTest()
                                {
                                }
                                

                                seconddlg.h

                                #ifndef SECONDDLG_H
                                #define SECONDDLG_H
                                
                                #include <QDialog>
                                #include <QGraphicsScene>
                                #include <QGraphicsView>
                                #include <QHBoxLayout>
                                
                                namespace Ui {
                                class SecondDlg;
                                }
                                
                                class SecondDlg : public QDialog
                                {
                                    Q_OBJECT
                                
                                public:
                                    explicit SecondDlg(QWidget *parent = nullptr);
                                    ~SecondDlg();
                                
                                private:
                                    Ui::SecondDlg *ui;
                                };
                                
                                #endif // SECONDDLG_H
                                

                                seconddlg.cpp

                                #include "seconddlg.h"
                                #include "ui_seconddlg.h"
                                
                                SecondDlg::SecondDlg(QWidget *parent) :
                                    QDialog(parent),
                                    ui(new Ui::SecondDlg)
                                {
                                    ui->setupUi(this);
                                    setWindowTitle("QGraphicsView dialog");
                                    setMinimumSize(600, 400);
                                    setWindowFlags(Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::WindowCloseButtonHint);
                                    QGraphicsScene *scene = new QGraphicsScene(this);
                                    scene->addLine(10, 10, 100, 100);
                                
                                    QGraphicsView *view = new QGraphicsView(scene);
                                    view->setFixedSize(500, 300);
                                
                                    QHBoxLayout *testLayout = new QHBoxLayout();
                                    testLayout->addWidget(view);
                                    setLayout(testLayout);
                                }
                                
                                SecondDlg::~SecondDlg()
                                {
                                    delete ui;
                                }
                                

                                Screenshot:

                                GrapicsExample.gif

                                P JonBJ 2 Replies Last reply
                                1
                                • Cobra91151C Cobra91151

                                  @Peter_Dev

                                  Also, you can try to create the additional dialog, which will contain the QGraphicsView and display dialog when main window launches. To connect between them, you can use signal and slots: https://doc.qt.io/qt-5/signalsandslots.html. When the main window closes, then it will close the second dialog automatically.

                                  Code:

                                  graphicstest.h

                                  #ifndef GRAPHICSTEST_H
                                  #define GRAPHICSTEST_H
                                  
                                  #include <QMainWindow>
                                  #include "seconddlg.h"
                                  
                                  class GraphicsTest : public QMainWindow
                                  {
                                      Q_OBJECT
                                  
                                  public:
                                      GraphicsTest(QWidget *parent = nullptr);
                                      ~GraphicsTest();
                                  };
                                  #endif // GRAPHICSTEST_H
                                  

                                  graphicstest.cpp

                                  #include "graphicstest.h"
                                  
                                  GraphicsTest::GraphicsTest(QWidget *parent)
                                      : QMainWindow(parent)
                                  {
                                      setWindowTitle("Main Window");
                                      setFixedSize(400, 300);
                                      SecondDlg *sDlg = new SecondDlg(this);
                                      sDlg->show();
                                  }
                                  
                                  GraphicsTest::~GraphicsTest()
                                  {
                                  }
                                  

                                  seconddlg.h

                                  #ifndef SECONDDLG_H
                                  #define SECONDDLG_H
                                  
                                  #include <QDialog>
                                  #include <QGraphicsScene>
                                  #include <QGraphicsView>
                                  #include <QHBoxLayout>
                                  
                                  namespace Ui {
                                  class SecondDlg;
                                  }
                                  
                                  class SecondDlg : public QDialog
                                  {
                                      Q_OBJECT
                                  
                                  public:
                                      explicit SecondDlg(QWidget *parent = nullptr);
                                      ~SecondDlg();
                                  
                                  private:
                                      Ui::SecondDlg *ui;
                                  };
                                  
                                  #endif // SECONDDLG_H
                                  

                                  seconddlg.cpp

                                  #include "seconddlg.h"
                                  #include "ui_seconddlg.h"
                                  
                                  SecondDlg::SecondDlg(QWidget *parent) :
                                      QDialog(parent),
                                      ui(new Ui::SecondDlg)
                                  {
                                      ui->setupUi(this);
                                      setWindowTitle("QGraphicsView dialog");
                                      setMinimumSize(600, 400);
                                      setWindowFlags(Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::WindowCloseButtonHint);
                                      QGraphicsScene *scene = new QGraphicsScene(this);
                                      scene->addLine(10, 10, 100, 100);
                                  
                                      QGraphicsView *view = new QGraphicsView(scene);
                                      view->setFixedSize(500, 300);
                                  
                                      QHBoxLayout *testLayout = new QHBoxLayout();
                                      testLayout->addWidget(view);
                                      setLayout(testLayout);
                                  }
                                  
                                  SecondDlg::~SecondDlg()
                                  {
                                      delete ui;
                                  }
                                  

                                  Screenshot:

                                  GrapicsExample.gif

                                  P Offline
                                  P Offline
                                  Peter_Dev
                                  wrote on last edited by
                                  #15

                                  @Cobra91151 Thank you for support! That's also a very good solution!)

                                  1 Reply Last reply
                                  0
                                  • Cobra91151C Cobra91151

                                    @Peter_Dev

                                    Also, you can try to create the additional dialog, which will contain the QGraphicsView and display dialog when main window launches. To connect between them, you can use signal and slots: https://doc.qt.io/qt-5/signalsandslots.html. When the main window closes, then it will close the second dialog automatically.

                                    Code:

                                    graphicstest.h

                                    #ifndef GRAPHICSTEST_H
                                    #define GRAPHICSTEST_H
                                    
                                    #include <QMainWindow>
                                    #include "seconddlg.h"
                                    
                                    class GraphicsTest : public QMainWindow
                                    {
                                        Q_OBJECT
                                    
                                    public:
                                        GraphicsTest(QWidget *parent = nullptr);
                                        ~GraphicsTest();
                                    };
                                    #endif // GRAPHICSTEST_H
                                    

                                    graphicstest.cpp

                                    #include "graphicstest.h"
                                    
                                    GraphicsTest::GraphicsTest(QWidget *parent)
                                        : QMainWindow(parent)
                                    {
                                        setWindowTitle("Main Window");
                                        setFixedSize(400, 300);
                                        SecondDlg *sDlg = new SecondDlg(this);
                                        sDlg->show();
                                    }
                                    
                                    GraphicsTest::~GraphicsTest()
                                    {
                                    }
                                    

                                    seconddlg.h

                                    #ifndef SECONDDLG_H
                                    #define SECONDDLG_H
                                    
                                    #include <QDialog>
                                    #include <QGraphicsScene>
                                    #include <QGraphicsView>
                                    #include <QHBoxLayout>
                                    
                                    namespace Ui {
                                    class SecondDlg;
                                    }
                                    
                                    class SecondDlg : public QDialog
                                    {
                                        Q_OBJECT
                                    
                                    public:
                                        explicit SecondDlg(QWidget *parent = nullptr);
                                        ~SecondDlg();
                                    
                                    private:
                                        Ui::SecondDlg *ui;
                                    };
                                    
                                    #endif // SECONDDLG_H
                                    

                                    seconddlg.cpp

                                    #include "seconddlg.h"
                                    #include "ui_seconddlg.h"
                                    
                                    SecondDlg::SecondDlg(QWidget *parent) :
                                        QDialog(parent),
                                        ui(new Ui::SecondDlg)
                                    {
                                        ui->setupUi(this);
                                        setWindowTitle("QGraphicsView dialog");
                                        setMinimumSize(600, 400);
                                        setWindowFlags(Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::WindowCloseButtonHint);
                                        QGraphicsScene *scene = new QGraphicsScene(this);
                                        scene->addLine(10, 10, 100, 100);
                                    
                                        QGraphicsView *view = new QGraphicsView(scene);
                                        view->setFixedSize(500, 300);
                                    
                                        QHBoxLayout *testLayout = new QHBoxLayout();
                                        testLayout->addWidget(view);
                                        setLayout(testLayout);
                                    }
                                    
                                    SecondDlg::~SecondDlg()
                                    {
                                        delete ui;
                                    }
                                    

                                    Screenshot:

                                    GrapicsExample.gif

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by
                                    #16

                                    @Cobra91151
                                    That's what I meant by "doing it with modeless dialog". If it works it's simpler because you don't have to explicitly close. But I thought when I tried it there were problems.

                                    In your example, if you drag the windows so they overlap can user still click either one up-front? And if the main window has content widgets you can interact with them freely? I recall problems, but I may (well) be getting confused!

                                    Cobra91151C 1 Reply Last reply
                                    0
                                    • JonBJ JonB

                                      @Cobra91151
                                      That's what I meant by "doing it with modeless dialog". If it works it's simpler because you don't have to explicitly close. But I thought when I tried it there were problems.

                                      In your example, if you drag the windows so they overlap can user still click either one up-front? And if the main window has content widgets you can interact with them freely? I recall problems, but I may (well) be getting confused!

                                      Cobra91151C Offline
                                      Cobra91151C Offline
                                      Cobra91151
                                      wrote on last edited by
                                      #17

                                      @JonB

                                      Yes, you can interact with them, but second dialog overlaps the main window: alt text.

                                      JonBJ 1 Reply Last reply
                                      1
                                      • Cobra91151C Cobra91151

                                        @JonB

                                        Yes, you can interact with them, but second dialog overlaps the main window: alt text.

                                        JonBJ Offline
                                        JonBJ Offline
                                        JonB
                                        wrote on last edited by JonB
                                        #18

                                        @Cobra91151
                                        Ah ha! I thought I had some recollection of issues like this, So they are not truly independent, the graphics view would always be atop the main window. Which may not be the behaviour desired by @Peter_Dev , I don't know.

                                        1 Reply Last reply
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