Unsolved How to control texture filtering in new Qt Quick 3D Texture?
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I've looked in the documentation https://doc-snapshots.qt.io/qt5-5.15/qml-qtquick3d-texture.html and I cannot find any properties to control texture filtering, and I need 'nearest' for my project. Any idea?
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@mchiasson Hi, what do you mean by saying texture filtering? Can you please edit your question as being more clearly? Did you already check this example?