displaying and applying transformation matrix to shapes
Unsolved
QML and Qt Quick
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Hello,
I have an existing GUI, to which I would like to add a circle, to which I shall apply a transformation matrix and change its location, based on user input.
How can this be done?
After some searching, I seem to be able to do this by creating a widget, in which I define a painter, draw a circle in it and apply a QMatrix to the painted area.
The problem is that this takes effect on widget.show(), which creates a new window, while I want to embed the image in an existing window.
How can this be done?
Is there a better way of doing this?
Thanks!