Unsolved QtSoundEffect delay in between loops
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Hi,
Is there a way to add delay between loops? I want the sound to be played with a controllable delay between loops, but I don't see a straight way provided by the QSoundEffect class. -
Hi,
AFAIK no. You can use a QTimer to trigger the play after the delay you want.
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This post is deleted! -
@SGaist Thanks for Yore advice!
Yes I'm aware of QTimer. Currently I'm working on a workaround using QTime by capturring .elapsed() but this way I am not able to use QSoundEffect's built in loop functions so I need to handle loops my self.