Unsolved Problems of handling Keys events
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Hello!
I have main Item, and all windows, dialogs etc are children of it.
I have added into it two Key listeners:Keys.onPressed: { console.log("PRESSED"); if (event.key === Qt.Key_Back) { event.accepted = true; } } Keys.onReleased: { console.log("RELEASED"); if (event.key === Qt.Key_Back) { event.accepted = true; mainScreen.backPressed() } }
They triggers normally, until focus on some TextInput (Android Keyboard is shownig) and then tap back to close keyboard. How can I fix that?