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Does Qml Qt3D support .obj with .mtl files?
-vix- last edited by -vix-
I found some information on this topic, but quite outdated.
I have a model exported from blender (obj + mtl files) and I would like using it in shadow-map-qml example supplied with Qt 5.13.1.
When I replace trefoil.obj with my obj nothing is shown on the scene.
Should I modify something else?
-vix- last edited by
Sorry for pushing, but does someone know if this is possible or not in Qml?
If not, I'm going to search for another approach