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Sending OpenCV images continuously from C++ to Qml

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #7

    Hi,

    Out of curiosity, do you do any processing with OpenCV ?
    If not, what about using QtMultimedia and the Camera type ?

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    YunusY 1 Reply Last reply
    2
    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #8

      Hm indeed, looks like the image provider API does not contain any useful API to update the view continuously. You could hack around it with the solution you linked (https://forum.qt.io/topic/38978/solved-send-qimage-from-c-to-qml-via-qquickimageprovider-or-using-a-signal/4), which requests a new image periodically using a timer. But probably a better solution is to prepare a video surface like @GrecKo suggests, or to reimplement QQuickItem. Sorry for leading you down a suboptimal path!

      (Z(:^

      YunusY 1 Reply Last reply
      3
      • SGaistS SGaist

        Hi,

        Out of curiosity, do you do any processing with OpenCV ?
        If not, what about using QtMultimedia and the Camera type ?

        YunusY Offline
        YunusY Offline
        Yunus
        wrote on last edited by Yunus
        #9

        @sgaist Yeah, I m doing lots of task in Opencv and I need to send opencv images to qml continuously. I used this example. But I can only send images triggering with qml buttons. I want to send the images continuously like video.

        1 Reply Last reply
        0
        • sierdzioS sierdzio

          Hm indeed, looks like the image provider API does not contain any useful API to update the view continuously. You could hack around it with the solution you linked (https://forum.qt.io/topic/38978/solved-send-qimage-from-c-to-qml-via-qquickimageprovider-or-using-a-signal/4), which requests a new image periodically using a timer. But probably a better solution is to prepare a video surface like @GrecKo suggests, or to reimplement QQuickItem. Sorry for leading you down a suboptimal path!

          YunusY Offline
          YunusY Offline
          Yunus
          wrote on last edited by
          #10

          @sierdzio Thanks for ur help. I will try the example using timer I hope it works :(

          J.HilkJ 1 Reply Last reply
          0
          • YunusY Yunus

            @sierdzio Thanks for ur help. I will try the example using timer I hope it works :(

            J.HilkJ Offline
            J.HilkJ Offline
            J.Hilk
            Moderators
            wrote on last edited by
            #11

            @yunus

            You can also take a look at one of my projects:
            https://github.com/DeiVadder/Sindepile-Challenge-QML

            I used that one to experiment with the QImageProvoder class and I update the ui each time a new image is available, not based on a timer.

            If you don't really care about performance, you could also simply force an update each time possible, by reacting to the frameSwapped signal


            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


            Q: What's that?
            A: It's blue light.
            Q: What does it do?
            A: It turns blue.

            YunusY 1 Reply Last reply
            0
            • J.HilkJ J.Hilk

              @yunus

              You can also take a look at one of my projects:
              https://github.com/DeiVadder/Sindepile-Challenge-QML

              I used that one to experiment with the QImageProvoder class and I update the ui each time a new image is available, not based on a timer.

              If you don't really care about performance, you could also simply force an update each time possible, by reacting to the frameSwapped signal

              YunusY Offline
              YunusY Offline
              Yunus
              wrote on last edited by
              #12

              @j-hilk @sierdzio Thank you so much. I am very glad to both. I think I fixed my problem. I solved using Imageprovider and QTimer using example here. And also @J-Hilk project is working well. I ll use one of these. Thank you Qt Forum, I am very happy to be able to fix this problem

              1 Reply Last reply
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              • GrecKoG Offline
                GrecKoG Offline
                GrecKo
                Qt Champions 2018
                wrote on last edited by
                #13

                QQuickImageProvider is not the correct solution to display videos. Implementing a source for a VideoOutput is the sanest thing to do.
                If we are advising convoluted ways to display a video, I'd like to propose writing a QAbstractTableModel containing each pixel value in its cells, and display that with a TableView and 1x1 Rectangle delegates.

                YunusY J.HilkJ 2 Replies Last reply
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                • GrecKoG GrecKo

                  QQuickImageProvider is not the correct solution to display videos. Implementing a source for a VideoOutput is the sanest thing to do.
                  If we are advising convoluted ways to display a video, I'd like to propose writing a QAbstractTableModel containing each pixel value in its cells, and display that with a TableView and 1x1 Rectangle delegates.

                  YunusY Offline
                  YunusY Offline
                  Yunus
                  wrote on last edited by
                  #14

                  @grecko I also want the right way but I am new on Qt. Do you have an example to advise me about your method

                  1 Reply Last reply
                  0
                  • GrecKoG GrecKo

                    QQuickImageProvider is not the correct solution to display videos. Implementing a source for a VideoOutput is the sanest thing to do.
                    If we are advising convoluted ways to display a video, I'd like to propose writing a QAbstractTableModel containing each pixel value in its cells, and display that with a TableView and 1x1 Rectangle delegates.

                    J.HilkJ Offline
                    J.HilkJ Offline
                    J.Hilk
                    Moderators
                    wrote on last edited by
                    #15

                    @grecko awesome idea, may I suggest an add-on .

                    Will need some work on the model, but I suggest only updating every other row, for a 90's era interlacing effect!
                    šŸ˜‰


                    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                    Q: What's that?
                    A: It's blue light.
                    Q: What does it do?
                    A: It turns blue.

                    1 Reply Last reply
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                    • GrecKoG Offline
                      GrecKoG Offline
                      GrecKo
                      Qt Champions 2018
                      wrote on last edited by
                      #16

                      @Yunus Here's a post where I explain it textually : https://forum.qt.io/post/474269

                      Here is some sample code I wrote some time ago : https://gist.github.com/oKcerG/a5b59c7583c85ff03bdec238eed8bcd8

                      The import part is the videoSurface setter which starts the videoSurface, and then I periodically present a frame on it.

                      Make sure to chose a correct QVideoSurfaceFormat, and don't do like I did for generating a QVideoFrame ( QPixmap -> QImage -> QImage in the correct format -> QVideoFrame), that's way too much conversions, but I did that only as a quick proof of concept.

                      There must be a more direct way to convert cv::Mat to QVideoFrame, there might even be a copyless solution but that's not my domain of expertise.

                      1 Reply Last reply
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                      • YunusY Offline
                        YunusY Offline
                        Yunus
                        wrote on last edited by
                        #17

                        Thank you I ll try

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                        • M Offline
                          M Offline
                          Muhammet Ali Asan
                          wrote on last edited by
                          #18

                          As far as I understand you want to read video from camera, process frames using OpenCV then display output in QML. This solution you used is not good. It uses timer with a second interval and each timeout event will send image to QML.
                          2 Disadvantages :

                          • You are hardcoding your processing speed to 1 fps. Even camera provides more frames you are reading only 1 frame. To catch everything your timer ticks should be more frequent than your video reader.

                          • In a low power system or with a camera with low fps there will be synchronization problems.

                          You should use QAbstractVideoFilter . There is a good example in the page. Basically it allows you to process image while it is being sent to VideoOutput by Camera in Qml. And it will be definitely more easier and efficient than your solution.

                          1 Reply Last reply
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