Unsolved License logic implementation
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Hello, I am at a stage of deploying my project and since I plan to license it to users I have to decide whether to implement a license engine from scratch or use an existing implementation. Third-party integrations are difficult to consider at this stage.
I could not find useful articles for license logic implementation and the relevant qt classes.
Can someone please suggest the best way to go about things.Any help would be appreciated. Thanks!
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@faiszalkhan
I will leave others to suggest whatever third-party packages, but Qt libraries themselves do not have classes for "license management", it's a pure C++ thing for you to implement. -
@jonb By qt classes, I meant qt classes for web communication. I don't expect a qt class to do this for me, but an example implementation sort of a thing or a guide map for a way to go about it.
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@faiszalkhan
All Qt web stuff hangs off https://doc.qt.io/qt-5/qnetworkaccessmanager.html. And/or, https://doc.qt.io/qt-5/qtcpsocket.html lets you direct socket stuff.