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ui was not delared in this scope error need help



  • trying to make an accessor function called motercontrol() and am getting the error ui was not declared in this scope don't know how to fix it please help me.

    #ifndef WIDGET_H
    #define WIDGET_H

    #include <QWidget>

    namespace Ui {
    class Widget;
    }
    class QCamera;
    class QCameraViewfinder;
    class QCameraImageCapture;
    class QVBoxLayout;
    class QMenu;
    class QAction;

    class Widget : public QWidget
    {
    Q_OBJECT
    public:
    explicit Widget(QWidget *parent = nullptr);
    ~Widget();
    void motorcontroll(double x1,double x2, double y1, double y2, double z1, double z2,double l1);

    private:
    Ui::Widget *ui;
    QCamera * mCamera;
    QCameraViewfinder *mCameraViewfinder;
    QCameraImageCapture *mCameraImageCapture;
    QVBoxLayout *mLayout;
    QMenu *mOptionsMenu;
    QAction *mCameraAction;
    QAction *mGantryAction;
    QAction *mCaptureAction;
    QAction *mLazerAction;
    };

    #endif // WIDGET_H

    #include "widget.h"
    #include "ui_widget.h"
    #include <QCamera>
    #include <QCameraViewfinder>
    #include <QCameraImageCapture>
    #include <QVBoxLayout>
    #include <QMenu>
    #include <QAction>
    #include <QFileDialog>

    Widget::Widget(QWidget *parent)
    : QWidget(parent)
    , ui(new Ui::Widget)
    {
    ui->setupUi(this);
    mCamera = new QCamera(this);
    mCameraViewfinder = new QCameraViewfinder(this);
    mCameraImageCapture = new QCameraImageCapture(mCamera,this);
    mLayout = new QVBoxLayout;
    mOptionsMenu = new QMenu("Options",this);
    mCameraAction = new QAction("Camera",this);
    mGantryAction = new QAction("Gantry", this);
    mCaptureAction = new QAction("Capture",this);
    mLazerAction = new QAction("Lazer",this);
    mOptionsMenu->addActions({mCameraAction,mGantryAction,
    mLazerAction});
    ui->optionsPushButton->setMenu(mOptionsMenu);
    ui->lazerDistance->setLayout(mLayout);

    ui->xAxis->setLayout(mLayout);
    ui->yAxis->setLayout(mLayout);
    ui->zAxis->setLayout(mLayout);
    ui->xRotate->setLayout(mLayout);
    ui->yRotate->setLayout(mLayout);
    ui->zRotate->setLayout(mLayout);
    ui->x1Label->setLayout(mLayout);
    ui->y1Label->setLayout(mLayout);
    ui->z1Label->setLayout(mLayout);
    ui->x2Label->setLayout(mLayout);
    ui->y2Label->setLayout(mLayout);
    ui->z2Label->setLayout(mLayout);
    ui->xAxis->hide();
    ui->yAxis->hide();
    ui->zAxis->hide();
    ui->xRotate->hide();
    ui->yRotate->hide();
    ui->zRotate->hide();
    ui->x1Label->hide();
    ui->y1Label->hide();
    ui->z1Label->hide();
    ui->x2Label->hide();
    ui->y2Label->hide();
    ui->z2Label->hide();
    ui->lazerDistance->hide();
    ui->scanButton->hide();
    ui->moterL->hide();
    ui->moterLLable->hide();
    
    connect(mCameraAction, &QAction::triggered, [&](){
        ui->moterL->hide();
        ui->moterLLable->hide();
        ui->xAxis->hide();
        ui->yAxis->hide();
        ui->zAxis->hide();
        ui->xRotate->hide();
        ui->yRotate->hide();
        ui->zRotate->hide();
        ui->x1Label->hide();
        ui->y1Label->hide();
        ui->z1Label->hide();
        ui->x2Label->hide();
        ui->y2Label->hide();
        ui->z2Label->hide();
        ui->lazerDistance->hide();
        ui->scanButton->hide();
        mCamera->setViewfinder(mCameraViewfinder);
        mLayout->addWidget(mCameraViewfinder);
        mLayout->setMargin(0);
        ui->ScrollArea->setLayout(mLayout);
        ui->ScrollArea->show();
        ui->scrollAreaWidgetContents->show();
        mCameraViewfinder->show();
        mCamera->start();
    
      });
    
        connect(mGantryAction,&QAction::triggered, [&](){
           mCamera->stop();
         ui->ScrollArea->hide();
          ui->scrollAreaWidgetContents->hide();
          mCameraViewfinder->hide();
          ui->lazerDistance->hide();
          ui->scanButton->hide();
    
    
    
            ui->x1Label->show();
            ui->y1Label->show();
            ui->z1Label->show();
            ui->x2Label->show();
            ui->y2Label->show();
            ui->z2Label->show();
            ui->moterLLable->show();
            ui->xAxis->show();
            ui->yAxis->show();
            ui->zAxis->show();
            ui->xRotate->show();
            ui->yRotate->show();
            ui->zRotate->show();
            ui->moterL->show();
    
            ui->scanButton->show();
    
    
    
    
        });
    
    connect(mLazerAction, &QAction::triggered, [&](){
    
    
    
        mCamera->stop();
        ui->ScrollArea->hide();
        ui->scrollAreaWidgetContents->hide();
        mCameraViewfinder->hide();
        ui->scanButton->hide();
        ui->moterL->hide();
        ui->xAxis->hide();
        ui->yAxis->hide();
        ui->zAxis->hide();
        ui->xRotate->hide();
        ui->yRotate->hide();
        ui->zRotate->hide();
        ui->x1Label->hide();
        ui->y1Label->hide();
        ui->z1Label->hide();
        ui->x2Label->hide();
        ui->y2Label->hide();
        ui->z2Label->hide();
        ui->moterLLable->hide();
        ui->lazerDistance->show();
    
    
    
    
    
    
    });
    
    //to change the value of the lazer distance
    //have ros input a new string
    ui->lazerDistance->setText("0");
    //funtions to set the values of the moters
    
    
    
    
    }
    

    void motorcontroll(double x1,double x2, double y1, double y2, double z1, double z2,double l1)
    {
    ui->xAxis->setValue(x1);
    ui->yAxis->setValue(y1);
    ui->zAxis->setValue(z1);
    ui->xRotate->setValue(x2);
    ui->yRotate->setValue(y2);
    ui->zRotate->setValue(z2);
    ui->moterL->setValue(l1);
    }

    Widget::~Widget()
    {
    delete ui;
    }


  • Lifetime Qt Champion

    Hi,

    The method in the cpp file is not properly scoped. You forgot to prefix it with the class name.


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