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Disable changing of shape of cursor when it inside of QTextEdit

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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #9

    Hi
    Try
    ui->textEdit->viewport()->setCursor(Qt::ArrowCursor);
    works here :)

    1 Reply Last reply
    2
    • K Offline
      K Offline
      Kaznachei
      wrote on last edited by
      #10

      But if will be use it when i want to QTextEdit doesnt react to events(sometimes) it would be worse to use setCursor? (Because it reacts, and it spend time and resources)

      mrjjM 1 Reply Last reply
      0
      • K Kaznachei

        But if will be use it when i want to QTextEdit doesnt react to events(sometimes) it would be worse to use setCursor? (Because it reacts, and it spend time and resources)

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by mrjj
        #11

        @Kaznachei
        setCursor is only called when you dont want the I beam cursor so should not be expensive.
        An eventFilter would also cost CPU
        so i think a ReadOnly TextEdit is as light as one with eventFilter.
        However, why not try it out and see what you think ?

        1 Reply Last reply
        2
        • K Offline
          K Offline
          Kaznachei
          wrote on last edited by
          #12

          It works, really thank you. Just i wanted to know which way is cheaper to solve my problem. As for me all that i saw was to too expensive. Is this way is ok? Just i wrote some SLOTS in my custom GraphicsRectItem
          void lineChoosed()
          {
          text->viewport()->setCursor(Qt::ArrowCursor);
          text->setReadOnly(true);
          setAcceptHoverEvents(false);
          setCursor(Qt::ArrowCursor);
          }
          void textChoosed()
          {
          text->viewport()->setCursor(Qt::IBeamCursor);
          text->setReadOnly(false);
          setAcceptHoverEvents(true);
          }

          and in my custom GraphicsView when i create a new one GraphicsRectITem

          connect(this, &GraphicsView::lineChoosed, item, &RectItem::lineChoosed);
          connect(this, &GraphicsView::textChoosed, item, &RectItem::textChoosed);

          That means when i emit lineChoosed or textChoosed then are called my slots-functions as much as i have my custom GraphicsRectItem. Is it okay?

          mrjjM 1 Reply Last reply
          0
          • K Kaznachei

            It works, really thank you. Just i wanted to know which way is cheaper to solve my problem. As for me all that i saw was to too expensive. Is this way is ok? Just i wrote some SLOTS in my custom GraphicsRectItem
            void lineChoosed()
            {
            text->viewport()->setCursor(Qt::ArrowCursor);
            text->setReadOnly(true);
            setAcceptHoverEvents(false);
            setCursor(Qt::ArrowCursor);
            }
            void textChoosed()
            {
            text->viewport()->setCursor(Qt::IBeamCursor);
            text->setReadOnly(false);
            setAcceptHoverEvents(true);
            }

            and in my custom GraphicsView when i create a new one GraphicsRectITem

            connect(this, &GraphicsView::lineChoosed, item, &RectItem::lineChoosed);
            connect(this, &GraphicsView::textChoosed, item, &RectItem::textChoosed);

            That means when i emit lineChoosed or textChoosed then are called my slots-functions as much as i have my custom GraphicsRectItem. Is it okay?

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #13

            @Kaznachei
            Hi, yes that should be fine.
            Should not be heavy.

            1 Reply Last reply
            0
            • K Offline
              K Offline
              Kaznachei
              wrote on last edited by Kaznachei
              #14

              Thank you a lot. May i know how can i realize it using eventFilter? I tried
              text->setObjectName("text');

              and in GraphicsView::eventFilter(QObject* obj, QEvent *event)
              {
              if (obj->objectName() == "test") return false;
              return QObject::eventFilter(obj, event);
              }

              (obj->objectName() == "test") works but shape of cursor still changing

              mrjjM 1 Reply Last reply
              0
              • K Kaznachei

                Thank you a lot. May i know how can i realize it using eventFilter? I tried
                text->setObjectName("text');

                and in GraphicsView::eventFilter(QObject* obj, QEvent *event)
                {
                if (obj->objectName() == "test") return false;
                return QObject::eventFilter(obj, event);
                }

                (obj->objectName() == "test") works but shape of cursor still changing

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #15

                @Kaznachei
                Hi
                it's actually the viewport that does the most of it, so assign (installEventFilter) the eventFilter to
                text->viewport() instead.
                and check for viewports name instead. (or set it to test also)

                1 Reply Last reply
                0
                • K Offline
                  K Offline
                  Kaznachei
                  wrote on last edited by
                  #16

                  Like this ? I wrote it in GraphicsView
                  RectItem* item = new RectItem;
                  item->setObjectName("I");
                  item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                  item->text->viewport()->installEventFilter(this);

                  mrjjM 1 Reply Last reply
                  0
                  • K Kaznachei

                    Like this ? I wrote it in GraphicsView
                    RectItem* item = new RectItem;
                    item->setObjectName("I");
                    item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                    item->text->viewport()->installEventFilter(this);

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #17

                    @Kaznachei
                    yes, looks right.
                    "this" being GraphicsView with the eventFilter function, i assume.

                    1 Reply Last reply
                    0
                    • K Offline
                      K Offline
                      Kaznachei
                      wrote on last edited by
                      #18

                      Oh, May i realize it? I want to my GraphicsView get events of my GraphicsItem. I want to my GraphicsView filters events of my GraphicsItem .

                      mrjjM 1 Reply Last reply
                      0
                      • K Kaznachei

                        Oh, May i realize it? I want to my GraphicsView get events of my GraphicsItem. I want to my GraphicsView filters events of my GraphicsItem .

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #19

                        @Kaznachei
                        Hi
                        The syntax is
                        monitoredObj->installEventFilter(filterObj);

                        monitoredObj = GraphicsItem

                        filterObj = GraphicsView
                        and this should have the
                        :eventFilter(QObject* obj, QEvent *event)
                        function.

                        1 Reply Last reply
                        0
                        • K Offline
                          K Offline
                          Kaznachei
                          wrote on last edited by
                          #20

                          In GraphicsView
                          RectItem* item = new RectItem;
                          item->setObjectName("I");
                          item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                          item->installEventFilter(this);

                          and

                          bool eventFilter(QObject *obj, QEvent *event)
                          {
                          if (obj->objectName() == "I")
                          qDebug() << "ok"
                          return QGraphicsView::eventFilter(obj, event);
                          }

                          qDebug() doesn`t write.

                          mrjjM 1 Reply Last reply
                          0
                          • K Kaznachei

                            In GraphicsView
                            RectItem* item = new RectItem;
                            item->setObjectName("I");
                            item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                            item->installEventFilter(this);

                            and

                            bool eventFilter(QObject *obj, QEvent *event)
                            {
                            if (obj->objectName() == "I")
                            qDebug() << "ok"
                            return QGraphicsView::eventFilter(obj, event);
                            }

                            qDebug() doesn`t write.

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #21

                            @Kaznachei
                            Hi
                            try with

                            bool eventFilter(QObject *obj, QEvent *event)
                            {
                            
                            qDebug() << obj->objectName();
                            
                            if (obj->objectName() == "I")
                            qDebug() << "ok"
                            return QGraphicsView::eventFilter(obj, event);
                            }
                            

                            and see what is going on

                            1 Reply Last reply
                            0
                            • K Offline
                              K Offline
                              Kaznachei
                              wrote on last edited by
                              #22

                              qDebug write only this

                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""
                              ""

                              mrjjM 1 Reply Last reply
                              0
                              • K Kaznachei

                                qDebug write only this

                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""
                                ""

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #23

                                @Kaznachei
                                Hmm. odd.
                                Try
                                qDebug() << obj->metaObject()->className()
                                and see what type it is.

                                Else use the debugger to see what obj is.

                                1 Reply Last reply
                                0
                                • K Offline
                                  K Offline
                                  Kaznachei
                                  wrote on last edited by
                                  #24

                                  only
                                  QScrollBar
                                  QScrollBar
                                  QScrollBar
                                  QScrollBar
                                  QScrollBar
                                  QScrollBar

                                  1 Reply Last reply
                                  0
                                  • mrjjM Offline
                                    mrjjM Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #25

                                    Hi
                                    Maybe eventFilters do not work on QGraphicsItems
                                    I have never tested it but since they are not qobjects, i think its a no go.

                                    1 Reply Last reply
                                    0
                                    • K Offline
                                      K Offline
                                      Kaznachei
                                      wrote on last edited by
                                      #26

                                      Yes. I read that QGraphicsObject has eventFilter, but not QGraphicsItem. Thank you a lot for ur helping.

                                      mrjjM 1 Reply Last reply
                                      0
                                      • K Kaznachei

                                        Yes. I read that QGraphicsObject has eventFilter, but not QGraphicsItem. Thank you a lot for ur helping.

                                        mrjjM Offline
                                        mrjjM Offline
                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #27

                                        @Kaznachei
                                        yes QGraphicsObject also inherits from QObject so that makes good sense it can use event filters too.
                                        You are most welcome.

                                        1 Reply Last reply
                                        0
                                        • SGaistS Offline
                                          SGaistS Offline
                                          SGaist
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #28

                                          Hi,

                                          You might be interested by the installSceneEventFilter method

                                          Interested in AI ? www.idiap.ch
                                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                          1 Reply Last reply
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