Unsolved How to build for multiple platforms with 3rd party libraries?
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How would I configure my .pro file so that it will link to a .dll when I build for Windows but link to a .so when I build for Linux?
Also, are there #ifdefs I can use in my source files that will allow me to write platform specific code?
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@kitfox Using scopes, see https://doc.qt.io/archives/qt-4.8/qmake-advanced-usage.html
Regarding #ifdef: use DEFINES variable (shown in the same link)