Colliding item not working (unable to create a debugging engine aswell?)
MongKong last edited by aha_1980
so i'm making a ship game. So far i made it so my ship moves using arrow keys:
I want to spawn an island but when i do that my game crashes:
this is the code where i start my program ( set scene, call player class and island, etc. )
this is class Island's source code:
this is class Island's header file:
Can someone please tell me why is my game crashing and if possible how to fix it ?
I want to make so that every time i spawn island it doesnt spawn where the Player is and where an already existing Island is.
CKurdu last edited by
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You should run your application through the debugger and then post the stack trace. This will give more information about what is happening when your application crash.
I can't... this is what i get when i press F5 :
And i'm pretty sure i have it set all righty. this is the kit im using
and this is the debugger:
Can you successfully start the debugger from the command line ?
Hmm... Havent tried that, plus i dont know how to... If you know how to do it, could you tell me or provide me a link where i can follow the instructions on how to run it?
Call gdb.exe using the full path in a command prompt would be the starting point.
This is what pops up:
So this means that the gdb itself is working.