Important: Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct
How to load and destroy mesh dynamicly
I used Qt3D to load data from our data service, but the whole data is very big, we should load it part by part.
I have checked all example here, and here.
but I don't know how to load dynamic mesh in cpp.
Is there any specific example?
can anyone help me ?
What's missing from these examples?
@JKSH Thanks JK.
The mesh load once and don't change it before destruct.
I use Qt3D to load world map data, one part of data will be loaded once,next time another part will be load and the last part of data will be deleted.
how to delete the previous data from Qt3D?