alas no luck - so far still the only option is to use command line parameters to your own app - and yes every single embedded web engine sub-process will reuse the same parameters (no luck with different proxy per tab problem)
e.g. if you try
and your app opens 10 tabs the same proxy it will be reused by every single tab/or browser/or sub-process/
pretty much the same as setting global proxy (at application level)
I would have expected that all Qt type are already registered. However, this is a template which you registered with template argument. That is presumably the reason. A template delivers infinite possibilities. I did not know.
Thank you so much Mcosta for introducing PyCharm IDE, very nice IDE. Now I got confused on should I go for Qt Creator or PyCharm but hope will it support for VTK and won't create any issue on working with it (only if you know about vtk..)
@Jordan69 No, you can compile your shaders and link them whenever you need them. But keep in mind that your shaders are compiled by the GPU at runtime. So, compilation takes time and you can't afford to do this everytime you render a single frame. Thus it's wise to have some init function that is called only on startup or when you need to make changes to your shader program(s).