Unsolved readyread() signal doesn't emit after sendmessage() signal on pushbutton
-
@mrjj Yes, I have checked right nnow the slots are only called once
-
@fari35
I have told you before to putqDebug()
statements in. You are supposed to do more investigation yourself and report the exact problem rather than just keep throwing your whole code at the community for answer.... -
@JonB I didn't attch the whole code initially but after they asked for it , I've attached my whole code, but now I have cut it short. the problem I'm getting is that readyread() siggnal is not emitting after send button is pressed. Before pressing the send button it emits even if the client sends 10 messages it emits 10 times but as soon as the send button is pressed it stops emitting
-
The code still does not show where the QTcpSocket is created - and when it's like I guess you implemented it, it's still created in the wrong thread. Please provide a minimal, compilable example!
-
@Christian-Ehrlicher here is the code for run() where QTcpSocket is created:
void fthread::run() { tcpSocket = new QTcpSocket(); if (!tcpSocket->setSocketDescriptor(socketDescriptor)) { emit error(tcpSocket->error()); return; } connect(tcpSocket, SIGNAL(readyRead()), this, SLOT(readyRead())); connect(tcpSocket, SIGNAL(disconnected()), this, SLOT(disconnected())); exec(); }
-
@fari35 said in readyread() signal doesn't emit after sendmessage() signal on pushbutton:
connect( this, SIGNAL(sendmessage(QString)),thread_obj, SLOT(sendmessage(QString)));
As I said - the function
sendmessage(QString)
is executed in the main thread. Please read the docs about QThread or don't use QThread at all when you don't know the basics. There is no reason to use threads at all... -
@Christian-Ehrlicher Actually I need to make a multi threaded server for my project and I'm using Qt for that. I want to send the message to all the clients who have been assigned a separate thread, Can you please tell me how can I do that because I'm not getting it.
-
@fari35
What is it you need beyond the Threaded Fortune Server Example ? How much are you based on that? -
@JonB In this example it's not shown how to send the message to the client if the signal is emitted from the main thread like here I'm making a UI for the server so I want to send the message to the client as soon as the send button is clicked, but I don't know how to do it. I'm not even getting help from anywhere.
-
Again: if you want to use thread (for whatever reason, maybe just to show that you're a famous programmer...), make sure you understand what you're doing and read the documentation and examples:
"It is important to remember that a QThread instance lives in the old thread that instantiated it, not in the new thread that calls run(). This means that all of QThread's queued slots and invoked methods will execute in the old thread. Thus, a developer who wishes to invoke slots in the new thread must use the worker-object approach; new slots should not be implemented directly into a subclassed QThread."
-
@fari35: To clarify the documentation quoted by @Christian-Ehrlicher's: Do not implement any slots in
fthread
. Instead, implement your slot in a separate QObject. Create that object together withtcpSocket
. -
@JKSH @Christian-Ehrlicher If I implement the slot in a separate Qobject then how can I send the data from that class as my TcpSocket is created in fthread class?
My issue is same as this one :
https://stackoverflow.com/questions/35927165/qt-multi-threaded-multi-client-tcp-server-socket-write-issue/65750692#65750692 -
@fari35 said in readyread() signal doesn't emit after sendmessage() signal on pushbutton:
If I implement the slot in a separate Qobject then how can I send the data from that class as my TcpSocket is created in fthread class?
Let's take a step back.
Imagine that your server only needs to communicate with one client. Imagine that you have no threads; your QTcpSocket is in the main thread. How can you send data from a QObject to the socket?
-
@JKSH I'll simply create a QTcpSocket and then after initializing it I'll send the data to the client
-
@fari35 said in readyread() signal doesn't emit after sendmessage() signal on pushbutton:
If I implement the slot in a separate Qobject then how can I send the data from that class as my TcpSocket is created in fthread class?
Did you actually ook at least once in the documentation. Hint: there is an example which describes how to properly create an object living in another thread and how to connect signals from/to them.
-
@Christian-Ehrlicher said in readyread() signal doesn't emit after sendmessage() signal on pushbutton:
Did you actually ook at least once in the documentation.
Perhaps if you throttle DOWN your nagging attitude a little ?
It seldom helps resolving TECHNICAL issue.
There seems to be few people perpetuating similar format recently , I am not particularly picking you.
Just saying. -
@AnneRanch said in readyread() signal doesn't emit after sendmessage() signal on pushbutton:
Perhaps if you throttle DOWN your nagging attitude a little ?
I simply don't understand how someone can ignore our hints the whole time and asking the same stuff over and over again. I already said in my first post here what's wrong and that threading is not that easy. So if it's not easy and I (ask someone who wants to learn) would read the documentation and study the examples to see how all is going.
-
@Christian-Ehrlicher said in readyread() signal doesn't emit after sendmessage() signal on pushbutton:
don't understand how someone can ignore our hints
I simply do not want to get into social analysis why people, in general , should be chastised, in any format , for their not choosing / following " our hints" or our opinions.
If you have a issue with that - you do have a choice NOT to participate - if that bothers you that much.
Cheers
PS
I used to call people who do not respond or follow advises "shooting star" . They generally only post once and then find a more rewarding means to entertain themselves .End of rant