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Debug output when calling QToolBar::addAction()

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  • PerdrixP Offline
    PerdrixP Offline
    Perdrix
    wrote on last edited by
    #4

    Yes, yes and yes!

    #include <QObject>
    class DEditStars :
        public QObject
    {
        Q_OBJECT
    
    typedef QObject
            Inherited;
    
    public:
        DEditStars() :
            QObject()
        {
        };
    
        virtual ~DEditStars() {};
    
    public slots:
        void mousePressEvent(QMouseEvent* e);
        void mouseMoveEvent(QMouseEvent* e);
        void mouseReleaseEvent(QMouseEvent* e);
    
        void dragButtonPressed();
    
    };
    

    Don't put function name in "" ??? The function sig:

    QAction *QToolBar::addAction(const QIcon &icon, const QString &text, const QObject *receiver, const char *member)

    requires it to be in ""

    David

    JonBJ 1 Reply Last reply
    0
    • PerdrixP Perdrix

      Yes, yes and yes!

      #include <QObject>
      class DEditStars :
          public QObject
      {
          Q_OBJECT
      
      typedef QObject
              Inherited;
      
      public:
          DEditStars() :
              QObject()
          {
          };
      
          virtual ~DEditStars() {};
      
      public slots:
          void mousePressEvent(QMouseEvent* e);
          void mouseMoveEvent(QMouseEvent* e);
          void mouseReleaseEvent(QMouseEvent* e);
      
          void dragButtonPressed();
      
      };
      

      Don't put function name in "" ??? The function sig:

      QAction *QToolBar::addAction(const QIcon &icon, const QString &text, const QObject *receiver, const char *member)

      requires it to be in ""

      David

      JonBJ Online
      JonBJ Online
      JonB
      wrote on last edited by JonB
      #5

      @Perdrix

      • What type is your editor?
      • Do a delete of all files in your debug/release directory, and rebuild. Qt can get in a mess over its Q_OBJECT macros and other things, sometimes this happens and this fixes.
      • typedef QObject Inherited;: probably irrelevant, just wondering whether this could have any detrimental effect on moc etc.
      • dragButtonPressed is a slot of your own you have created?

      Oh, you didn't make clear:

      I'm getting a debug output message:

      QObject::connect: Use the SLOT or SIGNAL macro to connect DEditStars::dragButtonPressed

      At first I thought you meant at compile-time, now I'm thinking you mean at runtime when the addAction() is hit?

      In any case please do the complete rebuild before going any further....

      1 Reply Last reply
      0
      • PerdrixP Offline
        PerdrixP Offline
        Perdrix
        wrote on last edited by Perdrix
        #6

        Editor is of type DEditStars as you might hope.

        Never had a problem using that sort of typedef before.

        Yes this is at RUNTIME when addAction is invoked (after a full cleanup and rebuild):

        int main(int argc, char *argv[])
        {
            QApplication a(argc, argv);
            QPixmap p("C:\\Users\\amonra\\Documents\\Astrophotography\\NGC 7789 Caroline's Rose or Herschel's Spiral Cluster\\NGC7789 Edited large.png");
            DSSImageWidget w(p);
            DEditStars editor;
            QObject::connect(&w, &DSSImageWidget::Image_mousePressEvent, &editor, &DEditStars::mousePressEvent);
            QToolBar t(&w);
            QIcon dragRect("C:/Users/amonra/Documents/GitHub/DSS/DeepSkyStacker/Buttons/ButtonSelect_Up.bmp");
            t.setOrientation(Qt::Vertical);
            t.addAction(dragRect, "", &editor, "dragButtonPressed()");
            //t.setFixedSize(50, 50);
            t.setIconSize(QSize(48, 48));
            w.setToolBar(&t);
            w.show();
            return a.exec();
        }
        

        Debug log snippet:

        'DSSImageWidget.exe' (Win32): Loaded 'C:\Qt\5.15.0\msvc2019_64\plugins\imageformats\qwebpd.dll'. Symbols loaded.
        QObject::connect: Use the SLOT or SIGNAL macro to connect DEditStars::dragButtonPressed()
        'DSSImageWidget.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. 
        
        
        JonBJ jsulmJ 2 Replies Last reply
        0
        • PerdrixP Perdrix

          Editor is of type DEditStars as you might hope.

          Never had a problem using that sort of typedef before.

          Yes this is at RUNTIME when addAction is invoked (after a full cleanup and rebuild):

          int main(int argc, char *argv[])
          {
              QApplication a(argc, argv);
              QPixmap p("C:\\Users\\amonra\\Documents\\Astrophotography\\NGC 7789 Caroline's Rose or Herschel's Spiral Cluster\\NGC7789 Edited large.png");
              DSSImageWidget w(p);
              DEditStars editor;
              QObject::connect(&w, &DSSImageWidget::Image_mousePressEvent, &editor, &DEditStars::mousePressEvent);
              QToolBar t(&w);
              QIcon dragRect("C:/Users/amonra/Documents/GitHub/DSS/DeepSkyStacker/Buttons/ButtonSelect_Up.bmp");
              t.setOrientation(Qt::Vertical);
              t.addAction(dragRect, "", &editor, "dragButtonPressed()");
              //t.setFixedSize(50, 50);
              t.setIconSize(QSize(48, 48));
              w.setToolBar(&t);
              w.show();
              return a.exec();
          }
          

          Debug log snippet:

          'DSSImageWidget.exe' (Win32): Loaded 'C:\Qt\5.15.0\msvc2019_64\plugins\imageformats\qwebpd.dll'. Symbols loaded.
          QObject::connect: Use the SLOT or SIGNAL macro to connect DEditStars::dragButtonPressed()
          'DSSImageWidget.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. 
          
          
          JonBJ Online
          JonBJ Online
          JonB
          wrote on last edited by JonB
          #7

          @Perdrix

          • So editor is of type DEditStars and not DEditStars *, right?

          • I certainly would not expect it to work with "dragButtonPressed()", it would need to be "dragButtonPressed" as you showed originally.

          • (Temporarily) give up on this constructor. Create the action with an overload which does not take that, and set the signal/slot on the QAction's triggered after it is created. Can you get that to work?

          P.S.
          [signal]void QAction::triggered(bool checked = false)

          Your problem may (well?) be that you need your dragButtonPressed() slot to be declared with that (optional) parameter, in order to match correctly?

          1 Reply Last reply
          0
          • PerdrixP Perdrix

            Editor is of type DEditStars as you might hope.

            Never had a problem using that sort of typedef before.

            Yes this is at RUNTIME when addAction is invoked (after a full cleanup and rebuild):

            int main(int argc, char *argv[])
            {
                QApplication a(argc, argv);
                QPixmap p("C:\\Users\\amonra\\Documents\\Astrophotography\\NGC 7789 Caroline's Rose or Herschel's Spiral Cluster\\NGC7789 Edited large.png");
                DSSImageWidget w(p);
                DEditStars editor;
                QObject::connect(&w, &DSSImageWidget::Image_mousePressEvent, &editor, &DEditStars::mousePressEvent);
                QToolBar t(&w);
                QIcon dragRect("C:/Users/amonra/Documents/GitHub/DSS/DeepSkyStacker/Buttons/ButtonSelect_Up.bmp");
                t.setOrientation(Qt::Vertical);
                t.addAction(dragRect, "", &editor, "dragButtonPressed()");
                //t.setFixedSize(50, 50);
                t.setIconSize(QSize(48, 48));
                w.setToolBar(&t);
                w.show();
                return a.exec();
            }
            

            Debug log snippet:

            'DSSImageWidget.exe' (Win32): Loaded 'C:\Qt\5.15.0\msvc2019_64\plugins\imageformats\qwebpd.dll'. Symbols loaded.
            QObject::connect: Use the SLOT or SIGNAL macro to connect DEditStars::dragButtonPressed()
            'DSSImageWidget.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. 
            
            
            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #8

            @Perdrix said in Debug output when calling QToolBar::addAction():

            QObject::connect: Use the SLOT or SIGNAL macro to connect DEditStars::dragButtonPressed()

            This tells you exactly what the problem is.
            It should be:

            t.addAction(dragRect, "", &editor, SLOT(dragButtonPressed()));
            

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            JonBJ 1 Reply Last reply
            0
            • jsulmJ jsulm

              @Perdrix said in Debug output when calling QToolBar::addAction():

              QObject::connect: Use the SLOT or SIGNAL macro to connect DEditStars::dragButtonPressed()

              This tells you exactly what the problem is.
              It should be:

              t.addAction(dragRect, "", &editor, SLOT(dragButtonPressed()));
              
              JonBJ Online
              JonBJ Online
              JonB
              wrote on last edited by JonB
              #9

              @jsulm
              The OP is trying to use the following overload:

              QAction *QToolBar::addAction(const QIcon &icon, const QString &text, const QObject *receiver, const char *member)
              

              https://doc.qt.io/qt-5/qtoolbar.html#addAction-3

              The action's triggered() signal is connected to member in receiver.

              Note how the last argument is of type const char *, for the name of a member function.

              jsulmJ 1 Reply Last reply
              0
              • JonBJ JonB

                @jsulm
                The OP is trying to use the following overload:

                QAction *QToolBar::addAction(const QIcon &icon, const QString &text, const QObject *receiver, const char *member)
                

                https://doc.qt.io/qt-5/qtoolbar.html#addAction-3

                The action's triggered() signal is connected to member in receiver.

                Note how the last argument is of type const char *, for the name of a member function.

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by jsulm
                #10

                @JonB He still has to use SLOT, see https://doc.qt.io/qt-5/qobject.html#connect - it has char* also, but you have to use SLOT/SIGNAL macros, not just plain string containing slot/signal name.

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                JonBJ 1 Reply Last reply
                3
                • jsulmJ jsulm

                  @JonB He still has to use SLOT, see https://doc.qt.io/qt-5/qobject.html#connect - it has char* also, but you have to use SLOT/SIGNAL macros, not just plain string containing slot/signal name.

                  JonBJ Online
                  JonBJ Online
                  JonB
                  wrote on last edited by JonB
                  #11

                  @jsulm

                  but you have to use SLOT/SIGNAL macros, not just plain string containing slot name.

                  Ohhh, well that's not very clear from the docs: "the name of a member function" :) I took the docs as indicating as he did in his original post!

                  @Perdrix
                  So follow @jsulm's answer! Though TBH you would be far better getting rid of all SIGNAL/SLOT() macros/methods, and doing it new-style, as I say over & over in this forum :) Then the issue would not arise....

                  P.S.
                  That would be template <typename Functor> QAction *QToolBar::addAction(const QIcon &icon, const QString &text, const QObject *context, Functor functor), overload https://doc.qt.io/qt-5/qtoolbar.html#addAction-7.

                  jsulmJ 1 Reply Last reply
                  1
                  • JonBJ JonB

                    @jsulm

                    but you have to use SLOT/SIGNAL macros, not just plain string containing slot name.

                    Ohhh, well that's not very clear from the docs: "the name of a member function" :) I took the docs as indicating as he did in his original post!

                    @Perdrix
                    So follow @jsulm's answer! Though TBH you would be far better getting rid of all SIGNAL/SLOT() macros/methods, and doing it new-style, as I say over & over in this forum :) Then the issue would not arise....

                    P.S.
                    That would be template <typename Functor> QAction *QToolBar::addAction(const QIcon &icon, const QString &text, const QObject *context, Functor functor), overload https://doc.qt.io/qt-5/qtoolbar.html#addAction-7.

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #12

                    @JonB said in Debug output when calling QToolBar::addAction():

                    getting rid of all SIGNAL/SLOT()

                    this!

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    1 Reply Last reply
                    2
                    • PerdrixP Offline
                      PerdrixP Offline
                      Perdrix
                      wrote on last edited by Perdrix
                      #13

                      In the context of that code I tried:

                      t.addAction(dragRect, "", &editor, &DEditStars::dragButtonPressed());
                      

                      and was awarded this nastygram:

                      1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17,53): error C2352: 'DEditStars::dragButtonPressed': illegal call of non-static member function
                      1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\deditstars.h(61): message : see declaration of 'DEditStars::dragButtonPressed'
                      

                      trying with:

                      t.addAction(dragRect, "", &editor, &editor.dragButtonPressed());
                      

                      got me:

                      1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17): error C2102: '&' requires l-value
                      

                      This:

                          t.addAction(dragRect, "", &editor, SLOT(dragButtonPressed()));
                      

                      Does work, but it definitely is NOT clear that what you need to code from the docs. If you want me to use the other formats - how do they go?
                      So hows it supposed to go?

                      B Pl45m4P JonBJ 3 Replies Last reply
                      0
                      • PerdrixP Perdrix

                        In the context of that code I tried:

                        t.addAction(dragRect, "", &editor, &DEditStars::dragButtonPressed());
                        

                        and was awarded this nastygram:

                        1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17,53): error C2352: 'DEditStars::dragButtonPressed': illegal call of non-static member function
                        1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\deditstars.h(61): message : see declaration of 'DEditStars::dragButtonPressed'
                        

                        trying with:

                        t.addAction(dragRect, "", &editor, &editor.dragButtonPressed());
                        

                        got me:

                        1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17): error C2102: '&' requires l-value
                        

                        This:

                            t.addAction(dragRect, "", &editor, SLOT(dragButtonPressed()));
                        

                        Does work, but it definitely is NOT clear that what you need to code from the docs. If you want me to use the other formats - how do they go?
                        So hows it supposed to go?

                        B Offline
                        B Offline
                        Bonnie
                        wrote on last edited by
                        #14

                        @Perdrix
                        Do you know how to call connect?
                        It is exactly the same...

                        1 Reply Last reply
                        0
                        • PerdrixP Perdrix

                          In the context of that code I tried:

                          t.addAction(dragRect, "", &editor, &DEditStars::dragButtonPressed());
                          

                          and was awarded this nastygram:

                          1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17,53): error C2352: 'DEditStars::dragButtonPressed': illegal call of non-static member function
                          1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\deditstars.h(61): message : see declaration of 'DEditStars::dragButtonPressed'
                          

                          trying with:

                          t.addAction(dragRect, "", &editor, &editor.dragButtonPressed());
                          

                          got me:

                          1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17): error C2102: '&' requires l-value
                          

                          This:

                              t.addAction(dragRect, "", &editor, SLOT(dragButtonPressed()));
                          

                          Does work, but it definitely is NOT clear that what you need to code from the docs. If you want me to use the other formats - how do they go?
                          So hows it supposed to go?

                          Pl45m4P Offline
                          Pl45m4P Offline
                          Pl45m4
                          wrote on last edited by Pl45m4
                          #15

                          @Perdrix

                          &DEditStars::dragButtonPressed

                          New syntax without ( )


                          If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                          ~E. W. Dijkstra

                          1 Reply Last reply
                          1
                          • PerdrixP Perdrix

                            In the context of that code I tried:

                            t.addAction(dragRect, "", &editor, &DEditStars::dragButtonPressed());
                            

                            and was awarded this nastygram:

                            1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17,53): error C2352: 'DEditStars::dragButtonPressed': illegal call of non-static member function
                            1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\deditstars.h(61): message : see declaration of 'DEditStars::dragButtonPressed'
                            

                            trying with:

                            t.addAction(dragRect, "", &editor, &editor.dragButtonPressed());
                            

                            got me:

                            1>C:\Users\amonra\Documents\source\repos\QImageView\QImageView\main.cpp(17): error C2102: '&' requires l-value
                            

                            This:

                                t.addAction(dragRect, "", &editor, SLOT(dragButtonPressed()));
                            

                            Does work, but it definitely is NOT clear that what you need to code from the docs. If you want me to use the other formats - how do they go?
                            So hows it supposed to go?

                            JonBJ Online
                            JonBJ Online
                            JonB
                            wrote on last edited by JonB
                            #16

                            @Perdrix said in Debug output when calling QToolBar::addAction():
                            Just to be 100% clear, and get you on the right track of new syntax so you will like it(!), as @Pl45m4 has said the whole line needs to be:

                            t.addAction(dragRect, "", &editor, &DEditStars::dragButtonPressed);
                            

                            Page https://wiki.qt.io/New_Signal_Slot_Syntax gives you comparative examples.

                            1 Reply Last reply
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